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Why can't I create a launch in newton 2

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Post June 25th, 2014, 12:09 pm

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This is what happens when I try to create a hill after a straight section. Why doesn't this work?
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newton launch.png

hyyyper User avatar
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Is it because you are mistaken 'roll' for 'normal force'? If you want a straight hill after a launch, then roll should be 0, and normal should go from +1 to +4 to 0 to +4 and then whatever element you want next. Play with the timings, values and transitions to get the shape right.

Goku1910 User avatar
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More to it than that....The speed exiting the launch is only 8.6 meters per second which is just below 20 miles per hour. The lower the speed the lower the G-force needed to maintain a roll.

If I were you, I'd play a little more with multi-zone force....They are more flexible in getting the shape your looking for because you can have multiple roll values per one section of track.


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For your launch section, use Straight geometry, set the "Exit Speed (m/s)" on Manual, then enter your value in meter per second. You got a conversion tool (the icon with the two arrows, next to the gear) that can help you.


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