You dont necessarily need scripting knowlage as long as the movement is linear and at a constant speed.
Theres also a .skp file with some description in it.
If you dont have Sketchup, you can use the 3ds file (but some 3d Programs need to ungroup a 3ds file.)
If each plattform is selectable, your at the right group.
Just make sure, that no object covers the plattforms, that moves you around, because every object in Nolimits has automaticly
a collision mesh and the .nl2mat files can exchange the conveyor texture.
or you just create a structure with some supports around this model (exept the plattform).
this is maybe the easiest way to edit this station.
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I dont know how the station of Spinnball looks like, but thats the reason for the source files.
And yes, you can adapt it in any way you want.
But im not responsible,
if you change the script and it crashes your PC