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Carowinds 2015 - Fury 325 Is Revealed!

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Post August 21st, 2014, 10:13 pm

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^^MF was completely a prototype. Why do you think the cable lift extends all the way down the first drop? Intamin wanted it to be failsafe and you notice now that isnt the case-nowadays cable lifts stop at the apex. I honestly think Leviathan was a prototype, while Fury 325 is the real deal. The bad news is, the next few giga coasters will be by B&M. (bad news because no variety) The staggering statistic is that it took Intamin 10 years to install 2 giga coasters while B&M designed 2 in 2 years- a fifth of the time

Im betting the animation isn't doing the ride justice. It will look ridiculously fast in real life. Also, B&M tends to make relativley forceless rides, while Intamin likes to play with forces and sometimes goes to the extremes
It's been a long time
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Post August 21st, 2014, 10:15 pm

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Post August 21st, 2014, 10:20 pm

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Anyone else feeling inspired to make a B&M giga all of a sudden? :D
It's been a long time
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Post August 21st, 2014, 11:10 pm

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Coaster Hero wrote:
Anyone else feeling inspired to make a B&M giga all of a sudden? :D


Not really, but its kinda because I don't find the layouts and elements of B&M Giga's so exciting. They seem to be limited to a skinny part of land that the layout follows very far away then comes back. It doesn't seem too exciting of a layout. Diamondback, Intimidator, Leviathan, Fury 325, when the coaster turns back to the direction of the station, I see the finish line, and I feel the ride is almost over. The difficult setting is put on MAX, in order to still pull off an eventful, significant second half ride experience is hard! You only have one direction to go, if you change it, the coaster becomes too long (unrealistic), we know B&M coaster don't like sharp turns( Fury is the first to try them) There is just nothing truly important in the second half, its just "lets get back to the station".
There's to much stress for a B&M GIGA.

Unless realism is out the door. :D

Post August 22nd, 2014, 5:31 am
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Helo9797 wrote:
Coaster Hero wrote:
The difficult setting is put on MAX, in order to still pull off an eventful, significant second half ride experience is hard! You only have one direction to go, if you change it, the coaster becomes too long (unrealistic), we know B&M coaster don't like sharp turns( Fury is the first to try them) There is just nothing truly important in the second half, its just "lets get back to the station".


Except for the only airtime hills in the entire ride ;P
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Post August 22nd, 2014, 8:27 am
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Coaster Hero wrote:
Just something small I noticed lately; the screaming sound effects on this year's animations, including both Thunderbird and Fury 325 are different? Kinda makes me wonder if it's by 3DVIP. Other than that the renderings are fantastic and some of the screenshots are actually pretty lifelike

Well I know on the Fury 325 animation, the sounds of the trains going through the ride was actually real life GateKeeper noises, but I am not sure about the screams.
Rickrollercoaster wrote:
I never have any sort of fear when I step on a B&M Coaster, but when it comes time to step into an Intamin one, I'm very much reluctant to do so. I won't go anywhere near an Intamin drop tower. I had hope for Falcon's Fury and I thought it might be the one tower to get me back to riding them, but after the cable replacement before it even opened, sent me back to the start. I know the odds are miniscule, but if the companies reputation speaks for them, I'm way way way less likely to be injured on a B&M. :P

...Unless you rode GateKeeper 2 weeks ago...
Cause the track CRACKED at the top.
Coaster Hero wrote:
^^MF was completely a prototype. Why do you think the cable lift extends all the way down the first drop? Intamin wanted it to be failsafe and you notice now that isnt the case-nowadays cable lifts stop at the apex. I honestly think Leviathan was a prototype, while Fury 325 is the real deal. The bad news is, the next few giga coasters will be by B&M. (bad news because no variety) The staggering statistic is that it took Intamin 10 years to install 2 giga coasters while B&M designed 2 in 2 years- a fifth of the time

Im betting the animation isn't doing the ride justice. It will look ridiculously fast in real life. Also, B&M tends to make relativley forceless rides, while Intamin likes to play with forces and sometimes goes to the extremes

Very very true.

Post August 22nd, 2014, 5:01 pm

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TTD03 wrote:
Coaster Hero wrote:
Just something small I noticed lately; the screaming sound effects on this year's animations, including both Thunderbird and Fury 325 are different? Kinda makes me wonder if it's by 3DVIP. Other than that the renderings are fantastic and some of the screenshots are actually pretty lifelike

Well I know on the Fury 325 animation, the sounds of the trains going through the ride was actually real life GateKeeper noises, but I am not sure about the screams.


Apparently the have recorded the scream on the first drop from leviathan; I discovered this by accident XD


http://youtu.be/3rDBYRla9ww?t=28s

http://youtu.be/_0ASWKwQwzE?t=1m8s

(EXACT same screaming)
It's been a long time
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Post August 22nd, 2014, 5:54 pm

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Post August 22nd, 2014, 10:30 pm
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While we may not be impressed with the layout, it's not like you see the GP complaining.
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Post August 22nd, 2014, 11:58 pm

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Paradox wrote:
While we may not be impressed with the layout, it's not like you see the GP complaining.

And being at the entrance, the park won't feel the need to add a new coaster for a long time.

Post August 23rd, 2014, 12:23 am

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^I actually disagree.

They kept mentioning that 2015 and 2016 would be big years. Makes me think that they will get another coaster, probably a wingrider in 2016. After all, it's possible with their $50 million budget, minus the probably 30 million it will cost to build Fury 325
It's been a long time
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Post August 23rd, 2014, 12:24 am

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Sometimes you just have to take a step back and forget your enthusiast technical intuition. Especially with Fury 325. Sure, the layout may not be the best, but is your GP family going to enjoy it? Is your GP friends, co-workers, etc. going to enjoy it? More than likely yes. Back when I was GP, a 325 foot lift hill would be absolutely mind blowing and insane! But now that I've seen the technical side of things and understand more and definitely am the farthest thing from GP, but sometimes I just have to take a step back from it, and look at it with an open mind. Especially B&M coasters. B&M is my favorite manufacturer, because they safely deliver EXACTLY what the park wants. They don't try and test the waters with an insane outlandish idea, they give the park exactly what they ordered. There are some B&M coasters that have you could consider a dull layout, but when I look over at my girlfriend, or my best friend screaming their head off with a 10 foot smiles, that's really what B&M is after, and that's exactly what parks are after. I honestly like Fury 325's layout a hundred times more than MF or Leviathan, because It's going to have those "Holy Forking Shitake" moments that bring out the better times. Food for thought.

Post August 23rd, 2014, 12:34 am

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^I think F-325's (yes, Im already abbreviating it :lol: ) layout is far better than Leviathan's. Leviathan has a useless second half in my opinion.

Better than MF's layout though? Not sure about that. They are pretty close in length, and have similar colors even. I like both layouts and feel that they weren't limited by space. I'd say tie

EDIT:
Keep in mind, that not all of intamin's ideas are that bad. The cable lift was one of my favorite inventions. It allows for a faster, steeper, quieter (thank god for that), and smoother lift. The hydraulic launch, while more unreliable, is far more practical than other launch systems. It accelerates faster (except for air powered), and is smoother than the average launch. And Blitz coasters, I don't even have to explain. Also, intamin invented the wingrider- B&M just perfected it.
My point is, Intamin's concepts may seem a bit outlandish, but in reality, they might just be a little ahead of their time.

Now, aside from that, when you take off your enthusiast hat and put on your park management hat, I agree that in the long run, B&M's rides pay off a bit more than Intamin's
It's been a long time
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Post August 23rd, 2014, 1:15 am
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Coaster Hero wrote:
TTD03 wrote:
Coaster Hero wrote:
Just something small I noticed lately; the screaming sound effects on this year's animations, including both Thunderbird and Fury 325 are different? Kinda makes me wonder if it's by 3DVIP. Other than that the renderings are fantastic and some of the screenshots are actually pretty lifelike

Well I know on the Fury 325 animation, the sounds of the trains going through the ride was actually real life GateKeeper noises, but I am not sure about the screams.


Apparently the have recorded the scream on the first drop from leviathan; I discovered this by accident XD


http://youtu.be/3rDBYRla9ww?t=28s

http://youtu.be/_0ASWKwQwzE?t=1m8s

(EXACT same screaming)

And same track audio as Gatekeeper form 2013 at CP

Post August 23rd, 2014, 8:21 am

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Screaming in Fury 325 promo is much better or "realistic" than one in Gatekeeper. I thought Gatekeeper had really good audio effects for rider's reactions, though. Well, I can say both clips have good sounds because they are pretty far from RCT typical screams that other parks still tend to use when presenting new rides! Oh, what about Six Flags?

As for Fury 325 layout, let me say I love the first wavy part, a lot changed from Levi's high speed section, plus the banked airtime hill is going to be my favorite element soon! This must have paid respect to Levi! I feel something so this will be... something! :)
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Post August 23rd, 2014, 3:27 pm

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Coaster Hero wrote:
...Also, intamin invented the wingrider- B&M just perfected it.


Technically, didn't Arrow invent the Wingrider? :lol:


Post August 25th, 2014, 8:06 pm

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Coaster Hero wrote:
^^MF was completely a prototype. Why do you think the cable lift extends all the way down the first drop? Intamin wanted it to be failsafe and you notice now that isnt the case-nowadays cable lifts stop at the apex. I honestly think Leviathan was a prototype, while Fury 325 is the real deal. The bad news is, the next few giga coasters will be by B&M. (bad news because no variety) The staggering statistic is that it took Intamin 10 years to install 2 giga coasters while B&M designed 2 in 2 years- a fifth of the time

Im betting the animation isn't doing the ride justice. It will look ridiculously fast in real life. Also, B&M tends to make relativley forceless rides, while Intamin likes to play with forces and sometimes goes to the extremes

you can see very clearly in pics that the cable stops after the apex







MMMEEEEHHH. I think B&M is doing too little too late with their line of 300 ft. coasters. =\ Leviathan came out 12 years after Intamin built Millenium Force at Cedar Point. Just two years after the first hyper coaster was built (Magnum XL-200 also at Cedar Point) in 1989, hyper coasters were diving off cliffs into jumbled twisted knots and loops! (Steel Phantom -Kennywood in 1991) and that was with not even a tenth of what B&M has in terms of creativity and innovation in terms ride design, technology and portfolio.. I'm a huge fan of B&M, but lately they have definitely fallen way below expectations for such significant investments. If you are spending that much for an iconic signature ride, it shouldn't have already been known as Leviathan II before the teasers even came out. I saw a fan built "guesstimate" of the layout by a 15 year old kid and it turned out it was almost perfect XD Am I the only one feeling largely disappointed that they are getting that ho-hum and predictable? It's not going to be as great a draw if everyone feels like they have already ridden it years ago before the concrete is poured. At least in my opinion.


And B&M rides used to be crazy forceful! Kumba, Raptor, Batmen, Mantis, Manta, Sheikra, and Diamondback are my favorite examples

Post August 25th, 2014, 8:50 pm

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Coaster Hero wrote:
Anyone else feeling inspired to make a B&M giga all of a sudden? :D

If I wasn't in the middle of two other projects, definitely!

Post August 25th, 2014, 10:06 pm
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Cough cough, someone make an Intamin Giga too please :D cough cough.

Post August 25th, 2014, 10:49 pm

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I actually started the project before Fury 325 lol

Post August 25th, 2014, 10:51 pm

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I need a side project so I don't burn out on that fail park haha! I'm down for a Intagiga^^ I'll see if I can find a script to make sure it opens two months late

Post August 25th, 2014, 10:52 pm
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Post August 25th, 2014, 10:56 pm

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Coaster Hero wrote:
TTD03 wrote:
Coaster Hero wrote:
Just something small I noticed lately; the screaming sound effects on this year's animations, including both Thunderbird and Fury 325 are different? Kinda makes me wonder if it's by 3DVIP. Other than that the renderings are fantastic and some of the screenshots are actually pretty lifelike

Well I know on the Fury 325 animation, the sounds of the trains going through the ride was actually real life GateKeeper noises, but I am not sure about the screams.


Apparently the have recorded the scream on the first drop from leviathan; I discovered this by accident XD


http://youtu.be/3rDBYRla9ww?t=28s

http://youtu.be/_0ASWKwQwzE?t=1m8s

(EXACT same screaming)


if you listen closely on Fury you can hear a guy occasionally saying "upside down" lol

Edit:

Coaster Hero wrote:
The staggering statistic is that it took Intamin 10 years to install 2 giga coasters while B&M designed 2 in 2 years- a fifth of the times



you seem to forget that a park actually needs to buy one and they are stupid expensive and huge. ALSO apart from Steel Dragon 2000 all giga coasters are owned by Cedar Fair anyway so I don't know what is staggering about that statistic... They get them when they feel like it and nobody else seems to want to be bothered so far.
Last edited by LuckyK on August 26th, 2014, 12:47 am, edited 2 times in total.

Post August 25th, 2014, 11:17 pm
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