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The Turbo Topic

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 22nd, 2014, 12:36 pm
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I forget who I built this for, but I made a decent B&M Invert Storage thing out of supports a while ago.

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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 22nd, 2014, 1:58 pm
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Post September 22nd, 2014, 2:31 pm
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I've just found this thread and I must say your work is amazing. It really adds to the realism of the game, even though the objects are made from supports.
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Post September 22nd, 2014, 3:12 pm
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I've been meaning to make a new one, the old custom invert storage wasn't symmetrical because I was making things in the imperial system for someone who requested I not use metric. If I make another in metric it'd look way smoother and better overall.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 22nd, 2014, 4:40 pm

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Wow! That's really impressive and all out of supports!? Nice work.
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Post September 22nd, 2014, 5:24 pm
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Looks good and realistic Turbo. Great job.
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Post September 23rd, 2014, 9:33 am

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Time taken to build that must be pretty large. Nice job with the ladders, cool stuff.

Post September 23rd, 2014, 10:26 am
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Best storage ever!!! People (me included) tend to forget the storage area. You did extremely good! it's functional and gives a nice realistic look!

Post September 24th, 2014, 4:32 am
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Post September 24th, 2014, 12:24 pm
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MattCamMans wrote:
Time taken to build that must be pretty large. Nice job with the ladders, cool stuff.

Actually only took about 8 hours to complete which is double the time than normal because I was unfamiliar with the sizes in the imperial system lol
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 24th, 2014, 12:47 pm
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So this is mostly custom support work or was it 3ds heavy?
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Post September 24th, 2014, 1:07 pm
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All supports :)
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 7th, 2014, 1:16 pm
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Here is the completed layout for Payload :)
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screenshot-2014-11-07-11-14-33.png
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 7th, 2014, 1:25 pm
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Nice layout Turbo. Kinda curious as to what the final product is going to look like after all of the extra stuff that goes in.

Post November 8th, 2014, 5:28 am

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WOW! It??????s amazing what you do with the ingame supports! Looks like a great coaster.. except the hill after the splash. I??????m really not the nitpicker at all, but that banking looks a bit too heavy (in my opinion) for a dive-machine-car with 10 seats per row =) The cobra-roll looks awesome. I also like that airtime hill after the Immelmann. A great, unique diver!

Post November 8th, 2014, 8:23 am

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Post November 8th, 2014, 11:14 am
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Yeah the banking is weird and it bugs me. I had thought about making another inversion there instead but idk id that would flow well. As soon as I'm not sick anymore I was going to explore other options.

By the way that airtime hill pulls a constant 0 all the way through :)
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 8th, 2014, 11:32 am
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Turbo have you considered inclining the half loops on the cobra roll more than you have them? If you incline them a bit more than they usually are you can cut out some of the rotational component of the cobra roll and save on lats a bit maybe.
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Post November 8th, 2014, 11:39 am
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Wow from this angle it looks WAY worse than it actually is haha. I actually have a setup to minimize lats through it.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 8th, 2014, 3:14 pm
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more diver pics. I shallowed up the extreme banking and rides much better now :)
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screenshot-2014-11-08-13-09-19.png
screenshot-2014-11-08-13-10-24.png
screenshot-2014-11-08-13-11-20.png
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 8th, 2014, 4:19 pm
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Post April 12th, 2015, 2:30 pm
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Go ahead. Guess the top speed. Guess the tallest point. Guess the inversion heights.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post April 12th, 2015, 4:00 pm

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My. God. Were you bored when you made this?

Im going to guess, but I could be off. 500 feet, 170 mph, and I have no clue about the inversions.
It's been a long time
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Post April 12th, 2015, 4:04 pm
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Coaster Hero wrote:
1. 500 feet
2. 170 mph
1. low
2. high
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post April 12th, 2015, 4:16 pm

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600 feet 150 mph
Inversions are around 300, and 200
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