Manic Monte wrote:
I think the fact that you get to go around twice all while dueling the other train is unique and pretty bad ass. This ride looks so fun, and definitely gives you your money's worth. Plus it features a double down AND a double up? I am so stoked!
^welcome to the site!
Don't get me wrong, it's not like I can't wait to ride it. I guess with a project as iconic and massive as Colossus, a titanic former world record breaker, movie star, tv show backdrop (yes, that was Colossus in Step-by-step's theme song) a lot of us were hoping to see something new instead of what is already the same old same old for RMC. It doesn't look good when a new radical designer jumps the shark after only three years.
There's nothing RMC is doing to TC that they haven't already done on everything else they've already done. And with two giant roller coasters and nearly unlimited space to combine into one monster this was probably their best chance to show the world what they can do. Apparently it's not much. Twice. Those first drops are going to be amazing, and those turns are going to be okay but to lose such an important piece of roller coaster history to cookie cutter, run of the mill RMC elements found on everything else they make is a bit much for me. Especially with the nightmare lines it's going to create with the PPH dispatching a train every 2 minutes to make it duel.
You guys realize that because of the way they have it setup with no MCBRS other than the lift, no matter how many trains they add it won't have a higher PPH than Ninja-SFMM right? That's IF they dispatch on time, every time no matter what