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Busch Gardens Williamsburg recreations.

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 26th, 2014, 7:49 pm

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Yeah he's making 3ds when he can. He has his own project right now so nothing has finalized yet, but the shots he's sent me of the LNM station so far are unreal, and it's not even close to done! I actually did a little work on Alpengeist last night to take a break from 1992, and it did NOT go well hah, so by the time I actually get 1992 up to speed and work on 1997, it might line up with his time table! If he stays on the project for Alpengeist though, hoooo boy, that's a LOT of 3ds, but damn will it make that ride awesome!

Post October 26th, 2014, 7:58 pm
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well sweet! If you still want me to look at BBW textures, let me know. and awesome that Pip is helping!

Post October 26th, 2014, 8:03 pm

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I do actually! I just haven't been home yet since posting to you earlier. I'll send them along tonight. I will eventually make less ghetto LNM textures, and might start on Alpengeist textures tonight, but damn if those front of the suspended trains aren't driving me nuts.

Post October 26th, 2014, 8:16 pm
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I hear ya, the intamin hyper 2 seater is giving me an aneurysm at the moment.

Post October 28th, 2014, 3:41 pm

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Post October 28th, 2014, 11:51 pm

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Most definitely! But I have no idea on a date. I wouldn't expect it anytime soon, though I may upload a "beta test" version before the 1992 park is done. I won't really be doing too much in later years until 1992 is done, as it is a foundation for the later years to lay on!

Unfortunately while work is plugging along, a lot of the "most glamorous" parts are done, so there isn't much worthy of showing in pictures until big landmarks. There are three people on the team now however, so it should pick up way more than when I was on it solo!

Currently Pip is working on a station for LNM which looks great so far, though he's also working on Drachenfire's station, and some Wolf Village stuff simultaneously, and keep in mind he has his own projects and life to work on too, so updates will be sporadic but worth the wait!

TallonD83 is working on textures. He's almost done with the 1992 Wolf texture, and it totally kicks the ass of the MSpaint one I had before! Wait til you guys see the finished product!

Currently I'm working on the more tedious nick-nacks of the coasters themselves. I doubt I'll do update posts nightly even though I usually put a bit in every night, but just for example, tonight I'm working on evac stairs for the Drachen Fire block brakes.

screenshot-2014-10-29-01-44-34.png


Don't worry, the project is too far along and too important to me to abandon, and with three people on the team, we're going to make sure the final product is very accurate and really worth while!

Post October 29th, 2014, 5:59 am
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Speaking of textures...I fiddled with LNM to take a break from BBW and found a bug. Messaged Phyter, and he said they are already working on fixing it.
How cool are the devs?!

Post October 29th, 2014, 6:31 am
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Stairs are looking great!
How are the devs? Very good, but should check and post here a little more :P

Post October 29th, 2014, 6:59 am
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well, I would agree there, but its easy enough to whisper them at the OTHER place...

Post October 30th, 2014, 10:24 am

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Post October 30th, 2014, 11:06 am

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Post October 30th, 2014, 12:54 pm
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Post October 30th, 2014, 6:28 pm
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Post October 30th, 2014, 6:34 pm

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Post October 31st, 2014, 3:26 pm

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Post October 31st, 2014, 8:34 pm

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Post November 1st, 2014, 7:55 am
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Thank Bouncypip! Can't wait to see what you are doing with scenery!
Stuck on the corkscrew textures though :-/ Waiting on a bug to be patched...

Post November 8th, 2014, 7:19 pm
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Post November 8th, 2014, 8:00 pm
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This is ALL Drachen. I just did a texture. But a really fun one I might add.

Post November 8th, 2014, 8:07 pm
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Well, the texture is you then, so WOW Drachen for the coaster, and WOW you for the texture :P

Post November 8th, 2014, 9:25 pm
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Can you show some more pics of Drachen? I want to judge the shaping of the transitions.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post November 9th, 2014, 12:07 pm
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^ I want more pictures just to drool at, screw the transitions lol.

Post November 9th, 2014, 6:05 pm

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Hey guys, I'll post some new pictures when I get home!

Sorry the updates have become scarce. I haven't had much time to do some NL2 lately, and probably won't really get back to the grind before a week from Monday as I'm traveling. Pip was traveling for a few things to, but you never know, he might pop in some 3ds at some point.

I'll do my best to get as much of Drachen in it's current state up tonight when I get home from work! There are some developments on it since the last photos! I was going to wait until after a few of them were done, but I suppose I can jump the gun a bit!

Post November 9th, 2014, 11:32 pm

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As promised, here's a lot of Drachen Fire shots! I have a few details I'm midway through working on in it right now, but since someone wanted to see the track shaping, here you go!


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