Board index Roller Coaster Games Hard Hat Area {NL2} What's Been Going On Around the Village? 4/28

{NL2} What's Been Going On Around the Village? 4/28

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post November 13th, 2014, 5:09 pm

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In one of the tunnels of the Enigma invert there is a tire boost. That is unrealistic for a invert.

Post November 13th, 2014, 6:10 pm

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@cool5 Oops, that was placed there testing purposes ONLY and will not be included in the final release of the park! Thanks for pointing that out though :)

Post November 13th, 2014, 6:23 pm

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Without it the coaster is very slow through the last two elements. Like 12MPh through them.

Post November 13th, 2014, 6:56 pm

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@cool5 Not anymore :)

Like I said earlier, I got a hold to some construction pictures the park took and I wanted to show them... May I say, this looks rather 'interesting' ... This update will show the completed trackwork of the lift, new installed track pieces throughout the course, including what appears to an inversion, a 'rolling' element of some sort?

screenshot-2014-11-13-16-04-55.png


screenshot-2014-11-13-16-05-50.png


screenshot-2014-11-13-16-03-04.png


screenshot-2014-11-13-16-18-17.png


Unfortunately, the park has yet to release any stats for this ride :cry: ...

As usual, any questions, comments or feedback is welcomed and appreciated!

Post November 21st, 2014, 10:44 am
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Post November 21st, 2014, 10:59 am
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Oops scooted over this when you posted!

Looks pretty cool - any further updates?
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Post November 21st, 2014, 12:31 pm

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Yes, there be more updates... The new coaster is nearing track work completion and by that time another update will come for sure :)

Post November 21st, 2014, 1:40 pm

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Hyper-lite with a Zero-G! (?)

Looks awesome whatever it is.

Post November 30th, 2014, 12:32 pm
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Well I was right about it having inversions at least :D
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Post December 12th, 2014, 4:13 pm

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***UPDATE***

My apologies for lack of updates over this past month, it was the end of the semester and I'm sure we ALL know what that means... FINALS! But, all of that nonsense is behind me (at least for the next month and a half) so I'll be having some more free time :D :D :D

Now, onto the park...

A lot, and I do mean, A LOT of work has been done since my last visit to the site and things have came together quite nicely... You'll see that the newest coaster, where we left off on the last update, has been completed! The completion of this coaster has, to my knowledge, rendered the construction of ALL rides 100% complete! The park has FINALLY release the list of rides that will be opening with the park and I must say it seems like a relatively decent group of rides :D [lol]

-ENIGMA - B&M Inverted
-Taipan 325 - B&M Giga
-A'RAGE - B&M Floorless
-Anaconda - Vekoma Custom MK1200
-Cobra - Vekoma Boomerang (Trackwork by B. Brandt)
-Barnyard Blaster - Intamin Family Launch
-Cattle Cruiser - Mack Family Coaster
-Screamin' Swing - S&S Screamin' Swing (by Projektion)
-WindSeeker - Mondial WindSeeker (by Projektion)
-Stratosphere - Intamin Gyro Drop Tower (by freefall)
-Sling Shot - S&S Shot Tower (by freefall)
-Cliff Spinner - Enterprise Ride (In-Game FlatRide)

Unfortunately, official stats of all the rides haven't been released but with the recent completion of the final coaster, I would think the park is approaching its release... My guess is the park won't release any of the stats UNTIL the park itself is released? Let's get to the pictures!

screenshot-2014-12-10-00-28-05.png


screenshot-2014-12-12-13-14-08.png


screenshot-2014-12-12-13-14-53.png


screenshot-2014-12-12-13-17-40.png


screenshot-2014-12-12-13-17-53.png


screenshot-2014-12-12-13-19-43.png


screenshot-2014-12-12-13-20-52.png


screenshot-2014-12-12-14-03-45.png


screenshot-2014-12-12-13-23-13.png


screenshot-2014-12-12-13-25-12.png


screenshot-2014-12-12-13-24-00.png


I being told by park officials that they are shooting for a Christmas release... MAYBE even a bit sooner?

***P.S While this park is nearing its completion, please keep in mind that it STILL considered a WIP and do know there are some things that need some minor tweaking; for example, flanges need to be added to supports, some support connectors need to be changed, tweaks on some of the wood fencing needs to be done and a few stations need to be finished up... Once this is finished, the park will be released! :D ***

As usual, comments, questions, concerns and feedback are warmly welcomed and greatly appreciated!

Post December 12th, 2014, 4:33 pm
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Oh christ you were inspired by Goudurix, I'm scared. Also, the supports on the intamin need to be closer together. Have you considered using box supports instead of tubes for it? That seems to be the new thing.
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Post December 12th, 2014, 4:43 pm

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@Coasterkidwm What's wrong with Goudurix? lol I like the Vekoma MK1200/Arrow Corkscrew models! But, I was thinking that I should've placed them closer together but I was too sure because to me, it seemed fine since the train wasn't passing through with high speed or g-forces. As for the box supports, I DID try using them originally but the rotation was such a pain in the ass, I decided not to do it... Idk if anyone else has or has had this problem but whenever I use Box supports at an angle, they seem to rotate themselves and it's REALLY annoying!

Post December 13th, 2014, 9:38 am

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In NL, Goudurix even gets smoother! :D
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Post December 15th, 2014, 9:24 pm
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Post December 16th, 2014, 6:08 am

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@TTD03 - THANKS! I am too, especially since it's nearing completion! :D

Here's a small update showing off the ENIGMA entrance plaza! (Tables made by FreeFall)
screenshot-2014-12-16-03-44-05.png


As well as the modified supports on the Intamin (Yard Blaster).
screenshot-2014-12-16-03-45-06.png


As you guys can see, the park has been in the process of testing some coasters!!!
screenshot-2014-12-16-03-47-11.png


***Supports for the Yard Blaster are still in the process of modification, along with a few other things***

...At this point, the park has announced that they're "in the stages of fine-tuning" and are confident that their goal of a 12/25 release WILL be met!!!


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Craig Ranch Village has been uploaded to the exchange! I'm actually quite pleased and proud of the way this park turned out!

http://www.coastercrazy.com/20660/DechL ... ch-Village

screenshot-2015-01-13-15-26-36.png


screenshot-2015-01-13-15-25-05.png


screenshot-2015-01-13-15-13-59.png


screenshot-2015-01-13-15-29-04.png



THANK YOU AND ENJOY!!!

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Just downloaded the park. I got many errors saying missing 3d objects. I may be the only one with this problem. But please go back and make sure the file is packaged.
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I wanna go there! Heartbeat! :D
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uhmmm, I thought about doing that but I don't really know how? lol so what I'll is send park files individual rides to anyone who wants to view a coaster individually, without the lag.

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