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NoLimits 2 Update Log

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Post October 21st, 2014, 9:53 am
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Will update later tonight, and specify the feature since it appears ole did not

Post November 7th, 2014, 9:59 am
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Did the most recent feature add anything besides Turbo's track?
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Post November 7th, 2014, 7:01 pm

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Post November 7th, 2014, 8:52 pm

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RCT3rox wrote:
Did anything major happen with 2.0.7.1?


If you have the professional edition installed, the Steam version detects it and makes the Steam version Pro. too

Post November 9th, 2014, 8:19 am

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Post November 9th, 2014, 8:47 am
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Post November 10th, 2014, 12:01 am

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Man, I hate to be "that guy," but they got the suspended coaster rollbacks wrong :(

Unlike most other coasters, Arrow suspended coasters had the "fixed" part of the roll back on the train, and the "moving" part of the rollback on the lift. Basically, the cars have a small peg that sticks out of the chassis on the left hand side (on BBW it was on cars 2 and 5) that stays firm. On the lift itself, they have these rather large wedges that are about 6+ inches long. When the peg for the train rolled over it, it pushed the wedge into the track, then a spring pushed the wedge back down after the peg moved past. To my knowledge this is the only model coaster with this style roll back, but all suspended coasters have this type.

This is why suspended coasters sound so very different going up the lift than all other coasters. Is there anyone I can report this to?

Post November 10th, 2014, 11:08 am
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You can post it to the wants/bugs topic. I'll try sending an email to the dev team about it :)
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 12th, 2014, 4:00 pm

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I'm not sure how many people already discovered this, or if it's even a recently added feature, but B&M lifts with tires have the ''Hulk launch style'' tires
screenshot-2014-11-12-21-55-02.png

Post November 12th, 2014, 4:05 pm
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Post November 12th, 2014, 4:09 pm

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You can also be able to make the very close together pre lift friction wheels on B&M's now using that.
Image

Post November 12th, 2014, 4:23 pm
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Post November 14th, 2014, 2:58 am

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Bouncypip11, great find! :)
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Post November 21st, 2014, 10:36 am
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Post November 26th, 2014, 6:55 am

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... in case you??????ve missed it. I don??????t have any Oculus Rift but ...

"Welcome to NoLimits 2 v2.0.8.0 (Windows x86_64)
No OculusVR devices detected"


:D YAY!

Post November 26th, 2014, 7:26 am

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Post November 27th, 2014, 11:26 am
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Post November 27th, 2014, 11:41 am

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I cannot download the new 2.0.8.0 or the 2.0.8.1 update. I get this error message for both updates.

Checking for updates...
...new version 2.0.8.0 available!
Cannot download file

Post November 27th, 2014, 9:39 pm
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Post November 27th, 2014, 9:51 pm

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I get a "connection timeout" page for that link too.

Post November 28th, 2014, 8:29 pm
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Post November 28th, 2014, 9:02 pm

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Post November 29th, 2014, 1:05 am
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Post November 29th, 2014, 10:37 am
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^ Thanks for contributing to this conversation with 0 new information.

Post November 30th, 2014, 1:49 am
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