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Blender export problem

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Post December 10th, 2014, 3:30 pm

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I've made a model in blender which I exported into nl2, only problem is the texture got lost along the way. I don't know what's going on, because the model looks perfectly fine in blender with the texture and UV mapping and everything. When I export it as a .3ds and open it in nl2 I get the error message:

C:\Users\Widmark\Documents\com.nolimitscoaster.nolimits2\Bifrost v.1\Mushroom map: File not found
Failed file: "C:\Users\Widmark\Documents\com.nolimitscoaster.nolimits2\Bifrost v.1\Mushroom map"

Does anyone know what I'm doing wrong?

Post December 15th, 2014, 6:59 am

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Never mind I managed to solve the problem with the nlsco and mat editors. I'm so stupid for not realizing this earlier :roll:

Post December 15th, 2014, 7:01 am
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Sorry that no one helped, but great that you figured it out!

Post February 16th, 2015, 12:53 am

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Howe did you fix it? I have the problem that blender isn??????t making texture files.
Yes....


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