I noticed and fixed a few problems with the ride and I'm attaching a version with my fixes, feel free to keep or revert these changes as you see fit...
-The trim brake near the end of the ride is now properly set as a trim brake, not a block brake.
-Multiple instances of "Break" in the block names were changed to "Brake".
-Entrance Station wait time reduced from 100 seconds to 60. This tightens up the timing a lot, each train will now be nearing the top of the lift just as the train before it passes the block brake.
-Disabled "Complete Stop" on the inter-station brake as it seemed unnecessary.
-Changed the fourth train's starting location from Storage to Final Brake. With the tighter timing on the entrance station, it runs all four trains very, very well and it seemed a shame to not run all four by default.
-Increased the lift's deceleration from 0.1g to 0.3g. It is now able to properly stop a train at the top of the lift if the next block is occupied.
-Moved the entire Block Brake about a foot to the right to fix a clearance issue with a support to the left as the train leaves the block brake. I did a full pull-through with the clearance envelope, and this was the ONLY place in the whole ride that the clearance envelope hit a support.
EDIT: This may have slightly messed up the connections between the block brake and its supports, and I didn't think about this until I'd already uploaded the tweaked version. All you'd need to do to fix it is move the nodes so they line up with the rail connectors again.