Never say never,.. but if you look close at the gondolas and the arms.. you can barly see ... rotations everywhere! To transform that into a compact script will be... pain
Maybe.
Onto the todays topic:Do have anybody some problems with the monorail? I read about some problems with the placing. So the custom cars don??????t follow the dummy cars.
I wrote a READ ME ... but english isn??????t my native language:
Monorail Set
Welcome!
As always: Make sure all your needed stuff is INSIDE the folder you??????re working with. Also it have to be in the actual park folder. If not, the next user which will open the park get an error message!
In this set are two different types of monorails. A classic and a modern one. Both cars using clipping and a LOD for the best performance. The also using the same "dummy-coaster-track-type":
Classic Steel Looping Coaster
Create a new coaster called: Monorail Invisible.
At first, you have to build your monorail track through your wonderful park and make sure that the guests don??????t miss the important things!
Settings of the train are simple: If you want to have 4 Monorail Cars, you need a train with 4 cars. If you want 10,.. you need 10 cars per train.
Now it??????s time for some supports. Build the supports along the track, make the color settings.
If you??????re happy with it: check "hide wireframe" and don??????t freeze the track.
If you??????re done with it: save the park.
Let??????s do some magic:
Import the same track into your park! Rename the track: Monorail Visible
Set the number of trains to: 0 .. not a single train is needed for this.
Select all of your track and make it invisible (Track -> Style Settings -> Invisible Segment).
Select ALL of your built monorail track.
Open the Light Pattern Editor!
Load the ClassicMonorail-Rail.nl2altpac for the classic or ModernMonorailRail.nl2altpac for the modern monorail into the Light pattern Editor (per load).
(To change the monorail textures,.. or colors,.. simply click on on of the three textures and load your own texture into it.)
File Prefix: Here you can give your track SCO a snappy name! YAY!
Click generate and save. If it ask you to overwrite,.. yes you want!
Now you have to add the created scenery object (name.lwo).
Look at the null-point on the NL2 map. There is also the null-point of your generated track! Move it over there and adjust the height, so that the track will fit the supports.
Now, .. freeze the Invisible track... and voila.. you have the supports and a track for your own monorail.
CARS:
- It??????s important to add them ABOVE the "dummy-invisible-track"!
- Make sure, the custom cars are not too far away!
- Done. Congratulation! You??????ve made your first Monorail!
Have fun!
2015 MGrides/freefall.
=)