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Project 2015 - Blase Rhine

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 14th, 2015, 12:06 am
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Hello everyone! Since last year, I have had several ideas to put together a bigger project for 2015. After much thought, trial and errors, and pure lazyness. I have decided to push myself and put together this "Project 2015".

I started this project December 27th, 2014. Since then the ideas have gotten bigger and the project is slowly growing.

Even though this is NOT a collab project, I have reached out to certain people for help with this project. I would like to go ahead and thank Projektion for allowing me to use his amazing environment, TTD03 for helping with some scripting and ideas, Nseven for the foliage packs, and TallonD83 for the amazing cartextures that will be feautred in this Project.

I will release more information on this project in the next upcoming days.

-Blase Rhine


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Last edited by Blase Rhine on January 18th, 2015, 4:29 pm, edited 1 time in total.
Sometimes I dream of unicorns and oreos

Post January 14th, 2015, 5:22 am

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Wow way too realistic! :D
-- I was happy to be with NL1 - [:')] --

Post January 14th, 2015, 5:30 am

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Post January 14th, 2015, 8:55 am
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^Just the normal settings! Projektion was kind enough to allow me the use of his Environment which is why it looks so realistic :D
Sometimes I dream of unicorns and oreos

Post January 14th, 2015, 9:06 am

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Glad to see this finally coming together! Can't wait to see more! :)

Post January 14th, 2015, 9:08 am
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:D
Can't wait for you to announce the next coaster! My favorite!

Post January 14th, 2015, 5:05 pm
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Looks great so far!
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Post January 14th, 2015, 6:40 pm

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Post January 14th, 2015, 11:29 pm
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Update: I will be heading to Indy tomorrow and I will be back this weekend. But to stay on schedule, the B&M Invert is now fully supported! More pictures to come when more information is released.


-Blase Rhine

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Sometimes I dream of unicorns and oreos

Post January 14th, 2015, 11:32 pm

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You want a custom jet coaster from me to use with your coaster? I can provide that.

Post January 14th, 2015, 11:34 pm
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Actually I may take you up on that! Let me get some things with the park squared away and if I need it I will PM you. Thanks!
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Post January 15th, 2015, 9:07 pm

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^After some quick settings changes it will be difficult to tell reality from the game
It's been a long time
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Post January 17th, 2015, 8:47 pm
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Post January 18th, 2015, 4:26 pm
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After a great trip to Indianapolis, I am ready to start more work on this project! :D

I introduce to you, Synovia!

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Synovia is a B&M invert unlike no other. It reaches a top speed of 65 mph, has 5 inversions, and 4408 feet long!


Please stay tuned for more information regarding the project!

-Blase Rhine
Last edited by Blase Rhine on January 19th, 2015, 12:28 am, edited 2 times in total.
Sometimes I dream of unicorns and oreos

Post January 18th, 2015, 4:37 pm

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That looks amazing! Shaping and everything looks on point, and I'm really liking the the look of that roll in the last pic!
Can't wait to see more!

-DechEnt.

Post January 18th, 2015, 6:44 pm
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Zero G roll might need more supports or it's the angle I'm not sure which.
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Post January 18th, 2015, 6:57 pm
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^ There are 4 supports holding the zero g roll up. I looked at Afterburn's (Carowinds) zero go roll and it too has 4 supports.
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Post January 18th, 2015, 8:47 pm
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Post January 19th, 2015, 12:48 am

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Post January 19th, 2015, 6:39 am
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Blase Rhine wrote:
^ There are 4 supports holding the zero g roll up. I looked at Afterburn's (Carowinds) zero go roll and it too has 4 supports.


Banshee is the same - considering where you have placed them it works. Often you see smaller B&M's have a vertical support at the apex - but I would guess due to the height of some of the 0G rolls its not especially stable on the bigger models!
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Post January 19th, 2015, 7:26 pm
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Thank you for the feedback! I have decided, with the help of TTD03, to post the POV of Synovia.


Make sure you watch closely... You may see other things that will be included in the project. ;)


Please Note: All sounds in the video are in game.




-Blase Rhine
Sometimes I dream of unicorns and oreos

Post January 19th, 2015, 7:31 pm
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Post January 20th, 2015, 2:25 am
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Sweet, looks like a really solid ride! The entry to the 0G was great.

I definitely spotted a S&S Swing, Observation and perhaps a Larson Loop?

One thing I'll mention is making the chain begin at the very start straight section of the lift as you have feeder wheels - this reduces the the friction on the chain!
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Post January 20th, 2015, 10:49 am
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Thank you for the feedback! I will take that into consideration! Also you got 2 of the 3 correct :D
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Post January 20th, 2015, 12:12 pm
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shadows seem too dark
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

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