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Venom- Nl2 4D Coaster (Now on the exchange!)

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html

Post February 16th, 2015, 11:41 am

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Post February 17th, 2015, 7:41 am

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awesome man you now need coasters around it to make sure it looks great

Post February 18th, 2015, 6:30 am
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Post March 1st, 2015, 1:04 pm

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Awesome! I've never had anyone help me test a track before, so whats the best way to go about doing this? Ftp? Can't wait to get some feedback on this track! :D

Post March 1st, 2015, 1:26 pm

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Post March 1st, 2015, 3:45 pm
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Looks really excellent, especially your support work.
"Careful man, there's a beverage here!"

Post March 1st, 2015, 4:33 pm

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Coasterkidmwm wrote:
Looks really excellent, especially your support work.

Thank you very much!

Everyone else who wanted to test, check your inbox on here, you should find the nl2.pack in the message.

Post March 1st, 2015, 4:40 pm

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This area is definitely under supported.

under supported.jpg


Otherwise I absolutely love the supports and layout.

All gs are in check.

Post March 2nd, 2015, 7:52 am

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I agree with cool on this it looks like its going to collapse because of weight

Post March 2nd, 2015, 10:41 am

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Thanks guys! I'll definitely add some more supports to that spot.
Other testers, how does everything else check out?
Edit- Found a few other spots where supports are lacking. Will be fixed in the final release !

Post March 2nd, 2015, 11:41 am
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Been on night shifts so only just got chance to download! Hopefully get a proper look at it later on tonight :)
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France 2019 Mini Trip Report

Post March 2nd, 2015, 9:42 pm
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IzCoaster wrote:
Thanks guys! I'll definitely add some more supports to that spot.
Other testers, how does everything else check out?
Edit- Found a few other spots where supports are lacking. Will be fixed in the final release !

Giving it a proper look through now!

Post March 3rd, 2015, 2:57 pm

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TTD03 wrote:
IzCoaster wrote:
Thanks guys! I'll definitely add some more supports to that spot.
Other testers, how does everything else check out?
Edit- Found a few other spots where supports are lacking. Will be fixed in the final release !

Giving it a proper look through now!

Awesome!

Post March 4th, 2015, 12:55 pm
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I assume you know about the unsupported bit beneath the first drop!

Slight issue with the transfer track as shown below:

screenshot-2015-03-04-18-46-38.png


As shown below - I'm not keen on how you've supported this here either - looks flimsy with the crooked supports as the support that is set inside will be under an unusally large bending moment. I think you'd be better off shifting the entire support laterally and have a little cantilever at the top where it connects to the lift!

screenshot-2015-03-04-18-46-32.png


That said - I really really enjoyed the ride. The spin rotations were great, support work fantastic and consistent (bar noted errors) and felt like it flowed really well. I think you've done a good job of creating a compact (for the nature of this type of ride).
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Post March 4th, 2015, 1:26 pm

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Everything looks good from the pics, obviously we won't be able to really "dig" into it until it's released. One thing about the transfer though, realistically, I would recommend using a transfer table instead of a switch fork; the transfer table will take up a little more space but it would look a whole lot better IMO!

-DechLave T.P Ent.

Post March 4th, 2015, 4:41 pm

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I opened the coaster and poop on myself lol it was good sorry for the bad grammar lol
its my birthday


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After many months of hard work, "Venom" is now on the exchange. Thank you to everyone who followed progress, and to the testers who helped improve this incredible ride! Hope you enjoy!
-Iz


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Congrats! :)
-- I was happy to be with NL1 - [:')] --

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