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Project Krakatoa - Back to the exterior

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


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Thank you guys!

@AmatsuNL I agree. Didn't really have time to play with the settings. I'll fix it asap :)

Btw, are you guys interested on a download of that coaster? If so I can upload it on monday.


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I sure would like to see this uploaded! Very rarely do you see anyone try their hand on a modern, large-scale Vekoma roller coaster. :)
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One rare track style, and this should start drawing our attention! :D
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^ Not sure if I will release a final version, as I've lost a bit of interest on the scenery - plus the new update gave me a few things to play with it - , but at least I will release a beta version with the coaster and the station/queue this week.


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I was really intrigued by the title "Vekoma mega looper" and I'm really excited for this one. I've always wondered why Vekoma didn't expand their nice-looking motorbike/stringray track into other, bigger projects. Your track looks really nice.
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I know 7DMT and Everest use the new track style in some places.
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Battlestar Galactica uses the new track style and so do all of Vekoma's family inverts.

Vekoma is changing for the better!
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That Arrow track looks sweet, but I'd appreciate comfortability and reridabilty over looks any day.
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Image

Here is what I'm doing when I have to rest from 3dsMax (Currently making scenery for two of my projects and one for a collab)... Couldn't resist the temptation of the new track styles. Here is an Intamin LSM Launch coaster, which has a wonky top hat and plays a bit with the terrain. Take a look at the PoV:



I'm pretty happy with how the trackwork is coming, but would like to see different opinions. So, what do you think?

Btw, the new flat rides are outstanding. I mean, I felt dizzy after riding that boomerang. Great work whoever who did it? (Magu?)

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Nice buttplug element lol. Ride looks good though really.
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That calabash gourd-looking element drew my attention! I mean Calabash = Calamity + Bash (party for us thrill seekers)! :lol:
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Lol! Thanks guys! I've reworked it and know it looks more loke a top hat.

Changed some transitions and added more track:

Image

New POV:



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I love the s-turn airtime hills. I can't say I love the top hat, but it's still nice to see some innovation. Should be interesting to see the end result! :)


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I like the tophat. It's different. I've tried it a bunch of times in RCT3 as a kid and it looks like a 270/360 degree ascent would be a lot of fun. Yours is very nice and flowy (unlike anything that can be built in RCT3), and if it works, keep it!
It's been a long time
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That top hat looks awesome! It not only rides excellent with the track twisting into itself (making it seem more thrilling than a regular top hat) but it looks beautiful too!
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That's a much better revision than the previous one. make sure the rotation isn't too fast in the back seat.
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Great shaping throughout, I really liked the flow of the top hat too - I was a bit divided over whether the additional spin at the end was overkill but yeah - keep it.

After watching a few pov's and thinking about it I'm glad you changed the first S-Hill, much better now. I do think the first turn maybe drops away a little to much on theentrance though

The felt the entrance to the top hat seemed a little off, almost like there is a flat unbanked turn after the turn and before the pull up. These are all super duper picky opinions though.
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^ That sounds very similar to what my beta tester said. I'll be working on fixing those things! Thanks guys!

Image

Hraesvelgr BETA version is coming out tomorrow. Sorry for the delay, but I lost motivatIon. I want to give special thanks to TheCodeMaster, because his rock set has give me the extra motivation I needed for finishing this (at least the beta version lol). The difference with the full version is the amount of scenery, but you'll be able to get a general idea. Please note that's an old version, some more scenery have been added and rides have more fitting colors.


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Stellar screenshot! I'm stoked to ride in the sim.


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The stairway to heaven! Look down and you should get ready to experience the speed! :)
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Thanks! Just a few more hours guys!

Park is busy giving the last touches for the soft opening! Not a lot to do, path objects, gardening, some buildings (won't be very detailed but won't be boxes either) and some optimization (I'm currently averaging 50fps, with one or two drops to 25fps at max settings. Not bad, but I think I can make it a bit better.

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The park has confirmed that Babieca and Boomerang will also be operating!

Expect the release late tonight, european time :)


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Here comes the announcement, woohoo! 8-)
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