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Introducing: Anzu - Coasterdave

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 5th, 2015, 11:13 am

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Tease 1.jpg

Details to be announced over the next couple weeks.
I'm really liking how this project is going... I almost never do hype/marketing rides. I'm hoping to stay engaged; as this is 60% done. I'll post as things
Last edited by coasterdave on May 7th, 2015, 3:22 pm, edited 1 time in total.
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Time to bet! B&M Flyer! Looks like a track piece for a "Pretzel" Loop.
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Betting on floorless.
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It's obviously an aquatrax.
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^ You're awesome at naming this coaster! T-A-T-O-R! Loved that name! :D
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^ This is a special vertical tower or a vertical lift hill! Just my 2 cents, though. :D
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lol240 wrote:
^ You're awesome at naming this coaster! T-A-T-O-R! Loved that name! :D

:D Ty

And OMG launched B&M Wingrider over a tophat! /heart


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741415292sbkj89pjbcsfvke.jpg


Worlds First Launching Flying Coaster: Vertical at 42mph
Worlds Tallest Flying Coaster: 190ft
Worlds Fastest Flying Coaster: 72mph
Worlds Longest Flying Coaster: 4,242ft

Featuring:
130ft 134* Overbanked Turn
270* Fly to Lie
122ft Loop
118ft Immelman
75ft Floater Hill
Helix's in and out of rock work and waterfalls

Trains:
8, 4 car trains (16 riders each)
Capacity: 1,552 pph
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Is it going to be like Starry Sky Scrapper?
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Coasterkidmwm wrote:
Is it going to be like Starry Sky Scrapper?

There are some similar qualities/elements; but because of the speed and height, everything is shaped different (compared to SSS)
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Did you mean to make the loop so circular? Those are hard to make because the depumper forces them to be way rounder than you intend usually.
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Yes, I did that on purpose. Mostly so that one element gets such a large range of forces. And it's very smooth :)
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Post May 7th, 2015, 5:42 pm

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Looks interesting; that Immelmann looks like it'll be pretty forceful!
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Post May 7th, 2015, 6:11 pm

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Thanks!
And by request here is some full layout shots! Scenery is all that's left!
screenshot-2015-05-07-20-08-01.png

screenshot-2015-05-07-20-08-25.png
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Post May 8th, 2015, 1:07 am

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Sorry for the double post...
Why am I getting this error with the objects working?
screenshot-2015-05-08-03-04-28.png
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Post May 8th, 2015, 5:30 am

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Try opening the scene objects around the coaster with the NL2SCO Editor, go to the Lights tab, then change the names of the lights to "thelight". I'm assuming you're scripting stuff? :)
mkingy wrote:
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Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 8th, 2015, 10:05 am
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