The trains looked longer than expected so speed control might be an issue, but I'm sure I'll run faster than what we see here, or at least it seems it CAN be pushed a little more. Still TC testing vid looked way faster! Maybe it's because they've had the little extra testing time, still it's a good reference to how fast WC will be pushed.
It seems like in one video it will be slow through the course, and the next video will have it hauling. In that case, I continue this trend; It is flying through the course and looks like it has airtime galore!
I feel like with every video is after every test so it's just going faster and faster after being broken in. In that video it actually hauls ass the entire ride! Especially on the airtime hills and even the rolls! I really can't wait for this one!
Looks like they're messing with the wheels some more. That's good to know at least but I'm willing to bet it'll slow down some more based on that last hill.
Both of these new RMCs look like they have such strong airtime that I really hope some idiot insisting on riding when they shouldn't, doesn't ruin it for the rest of us.
It appears that one of the changes made was the trick track section between the rolls. I was looking forward to that..... but it'll be a great ride regardless
I'm honestly more exited for this than opening day because a POV is the closest I'll get to riding it until I have the means to go on my own (SFNE is like 2-3 hours from where I live)
Also, we'll get to see if this coaster lives up to the hype and expectations. I'm definitely going to compare it to the animation in terms of pacing.
Yeah I agree, I can't believe you can actually make an element like that in real life! Easily one of the craziest elements I've seen, and coming from RMC that's saying something.
mkingy wrote:
Yoda was famously quoted as saying:
Yoda wrote:
Free the Orcas, you must Sith will prevail, otherwise
^ Yep. It was when I saw that element in the original animation, that I knew this would be one of the best rides in the world. It reminded me of something Gravity Group might try on one of their woodies.
I think they may have actually modified that crazy S hill. Looks a bit different from the animation, but it's hard to tell in the testing videos. That one I'll reserve my final judgement on. With that said, they also changed the section after the new outwardly banked hill. Now the next curve happens over more of a hill section, and the exit is on top of the hill entering the last turnaround. That allowed them to stack the 0G rolls too, which is pretty cool. I think that last hill before the final turnaround is slightly different than what was shown in the animation, but that could be because the animation banking from 3DVIP is never perfect.
EDIT: POV is up. Checked out that S hill, I was right, it's very different. I liked the version in the animation way better, but it'll still be wild and fun as it is. Also their video quality needs work lol but it's still awesome to see.
^ Yeah, the video quality makes the ride look a little choppy, and we know that's not the case. Still, the ejector airtime steals the show on this ride. Jeez, such amazing pops of air on this ride, relentless!
Yeah, the pops of air are extremely fast. It's almost scary to watch haha. Overall I'm not in love with the pacing or layout. It'll be a really fun ride though and certainly a great addition to their lineup.