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Scream! re-mix

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 6th, 2015, 4:32 am

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So, those of you who have been reading the 'What are you doing in NL2 thread have probably seen that I am attempting an NL2 recreation of Scream! at SFMM. For the rest of you, yeah, I am. have been for quite some time. Here's the current state:

Scream5.jpg

Scream6.jpg

Scream7.jpg

Scream8.jpg

Scream9.jpg

Scream10.jpg
Last edited by spacemountainfan619 on May 23rd, 2015, 9:39 pm, edited 1 time in total.
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Post May 6th, 2015, 9:59 am

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It seems a bit stretched out, the corkscrews are too short and the loop is too linear (round). All the shaping also looks very off for B&M. I understand this is just a first look, so hopefully you'll fix up those problems before releasing the ride, I'll definitely be looking over this topic since i'm pretty interested in what your doing. :)

Post May 6th, 2015, 1:27 pm

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Will you be repainting the ride blue and orange? :P
It's been a long time
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Post May 6th, 2015, 2:57 pm

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Nope. I prefer the original colors. I used a Google aerial shot to gauge the ride area. It may be the angle of the pics that make it seem stretched out.
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Post May 6th, 2015, 3:05 pm

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The turn after the MCBR is too stretched out, its more dramatic in real life.
the corkscrews look too short
Thanks for recreating a great ride.

Post May 6th, 2015, 3:06 pm
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Because you are using the google maps overview it's not much of a help due to the height and shadow distortion of the image. That is why is seems everything is stretched out. An original blueprint would be much better to use. Or you can try and eyeball the google image without the distortions.
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Post May 6th, 2015, 5:53 pm
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And also the fact that Magic Mountain is a mountain doesn't help the google image distortion.

Post May 6th, 2015, 10:57 pm

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^ Good point.
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Post May 23rd, 2015, 8:20 pm

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A promo/teaser video I made for this ride:

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Post May 23rd, 2015, 8:59 pm
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Post May 23rd, 2015, 9:05 pm
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Ehh shaping is still off in some areas and I am gonna go with TTD03 and ask if that's a standup coaster?
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Post May 23rd, 2015, 9:18 pm

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Yeah, it's a stand-up. I thought it'd be fun to see what Scream! would be like as a stand-up coaster, I was not disappointed. I take it from the tone in the above posts, I may be the only one.
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Post May 23rd, 2015, 9:37 pm
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Hell yes...
And since this is a recreation... shouldn't it be a floorless?

Post May 23rd, 2015, 9:41 pm

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no longer a recreation. Now that that has been established, is the shaping looking any better?
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Post May 24th, 2015, 3:42 am

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The shaping on standups is even more exaggerated than the floorless track because of the heartline difference. Take a look at Mantis/Rougarou and Riddler's Revenge as a reference. It does still look a little stretched out and the banking needs to be tighter

Post June 6th, 2015, 10:15 pm

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So, I may or may not have trolled my own thread, just to get some sort of feedback, the "teaser" was in fact a joke. I fully intend to create an exact reproduction of Scream!. I have pics to prove it, latest progress. Never mind the support hits, the supports are NOT final anyway, just used for scale. So, here are the pics.

Scream18.jpg
Scream17.jpg
Scream16.png
Scream15.jpg
Scream14.jpg
Scream13.jpg
Scream12.jpg
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Post June 7th, 2015, 4:20 pm

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looks like a clearance issue on the first pick. also lighten up the colors a bit to look more faded. the blue looks too green/teal and the supports are too pink/purple. The colors in your very first post look better.
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Post June 8th, 2015, 11:20 am

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Post June 12th, 2015, 8:25 pm
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Post July 4th, 2015, 9:16 pm

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Screamshot.jpg


So, pay no attention to the white borders in the pic, just wanted too post a quick pic of some of the shaping with train testing. Anyone interested in doing a Beta test? only looking for trackwork feedback, supports will be re-done after trackwork is finalized. Still a HEAVY WIP, will be including a redone version of RR and include Colossus with the full release, because for me, Scream! looks too meh as a standalone coaster. Still working on the Parking lot texture for the ride are, as well as plan on adding a few .3ds for the maintenance and employee area that is directly adjacent to the Scream! ride area.
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Post July 4th, 2015, 9:36 pm
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Post July 4th, 2015, 9:59 pm

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Thanks Tallon. Pm me your e-mail and I will send you the file. Anyone else interested in testing, please PM me your E-mail and I will send you the file as well.
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Post July 4th, 2015, 11:49 pm

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So much difference from the previous trackwork before you start tweaking! :)
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Post July 5th, 2015, 1:45 am

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lol240 wrote:
So much difference from the previous trackwork before you start tweaking! :)



In a good way, or bad way??
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Post July 5th, 2015, 2:30 am

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^ Of course in a good way! :D
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