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Mossy Grounds [WIP]

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 21st, 2015, 3:22 am
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Post May 21st, 2015, 8:07 pm
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Update 2: Tree me, please.

Some introductory trees are going in so you can get a feel for what the park would look like with some foliage!


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And yes, CrossFire's zero-g roll did in fact change direction. It works perfectly fine. There's also a lot of airtime heading into it now!

Now, does anyone know how to get queue line fences like this?


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What about pathway fences such as these?


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Those pictures were both taken in the Valhalla park that comes with NL2. I just desire fences and such like that, but have no idea as to how to get them. I think it would make Mossy Grounds much more realistic, right?

As the park itself is coming together, I will do a video of off ride and POV footage for you all. That would put a comprehensive idea of the park together before the next big thing. And yeah, it is pretty big...

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mkingy wrote:
Just going to be a ghost train right? :P

Yeah! Think RCT2 Ghost Train circa 2002. ;)

Post May 22nd, 2015, 1:02 am
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Those fences are generally made fiddling with supports to create that effect. Otherwise people tend to use 3DS - if it's only fences and pathways that would be something I would definitely be interested in helping you out with! Anything more I might be restricted time wise but obviously it depends what you want to do.
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Post May 22nd, 2015, 8:21 pm
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Here is an unofficial sneak preview on CrossFire!



Ignore the support you run into as well. That will be fixed. ;)

Post May 23rd, 2015, 1:23 am

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Love the way you put a trim brake just after the 0g roll! Looks splendid even without a MCBR. Flat spins with the "Medusa Floorless" turnaround at 0:42, they do tickle my fancy! :)
-- I was happy to be with NL1 - [:')] --

Post May 23rd, 2015, 6:24 pm
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lol240 wrote:
Love the way you put a trim brake just after the 0g roll! Looks splendid even without a MCBR. Flat spins with the "Medusa Floorless" turnaround at 0:42, they do tickle my fancy! :)


Thanks! I keep saying CrossFire was a happy accident (because it was, like a baby, ya know?) but it rides surprisingly a LOT like old school B&M's do. That's what it was modeled after, so that is the point. :lol:

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Is anyone good at custom signage? How about custom scenery stuff? I am in need of some custom pieces that I am not sure how to make :cry:

Anyone want a teaser for the new ride too? Or should it just keep chilling out?

Post May 24th, 2015, 5:04 pm
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Post May 24th, 2015, 9:33 pm
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Post May 24th, 2015, 9:50 pm
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Post May 25th, 2015, 12:11 pm

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Post May 25th, 2015, 2:21 pm

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Post May 26th, 2015, 7:13 am

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It's looking really good, I'll download and check it out later because I'm about to head to Great Adventure. The one thing that struck me as unrealistic is new PTC trains on Joan of Arc. It seems to me that if a park wanted to revive an old wooden coaster by getting new trains for it in 2014, they would be most likely to get Timberliners. Putting the latest and greatest trains on an old woodie makes a bold statement that they're serious about keeping it relevant, properly maintained, and popular, without doing anything as drastic as an RMC makeover.

Post May 27th, 2015, 9:46 am
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Post May 28th, 2015, 6:07 am

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^ Sweet Twists on every coaster! :)
-- I was happy to be with NL1 - [:')] --

Post May 28th, 2015, 8:38 pm
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I made those fences with supports. They're an old model I made a while ago that turned out better than planned.
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Post June 21st, 2015, 6:01 pm
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It's been so long, and you've all been waiting so patiently to see what's coming...



Catch the Phantom - update coming soon.

Post June 22nd, 2015, 10:28 am
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callin a wingrider guarenteed. Not saying that cause I saw one in the video :P

Post June 25th, 2015, 2:12 pm
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Here's a sneak preview of the trains on SPECTRE:

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I am obsessed with them.

Post June 25th, 2015, 6:26 pm
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Post June 25th, 2015, 11:14 pm

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LOVE the cartextures. Did you make them yourself?
It's been a long time
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Post June 26th, 2015, 4:43 pm
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Coaster Hero wrote:
LOVE the cartextures. Did you make them yourself?

Yes. Ghostly cracked cold shell was the feeling I wanted, and I'm glad to have done that!

TTD03 wrote:
Cool name and cartextures!

The name came to me in the shower (like most things do...) because I wanted a ghostly, phantom-like name. Steel Phantom was so cliche, and Ghost was just too obvious. Spectre sounded much more eerie to me, and although it is spelled Specter here in the U.S., Spectre looks more sophisticated and mysterious. I just love it and cannot wait to show you all more of it!

Post July 2nd, 2015, 7:48 am
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SPECTRE is the largest ride at Mossy Grounds. It really does seem to fly over everything with it's ghastly glow...

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Post July 2nd, 2015, 8:36 am
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Wingrider looks pretty cool from what I can see.
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