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BT Paths v2

A place for NoLimits Coaster 2 Tutorials, Seeds, Flat Rides, 3D Files and Designs.

Post June 21st, 2015, 8:26 am

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Image

MISSING A TEXTURE? If you downloaded within the first hour, a texture was missing. So if the fence is plain white - download the pack again.

This is BT Paths v2.
It lets you build pathways quickly and intuitively -
without having to jump back and forth between NoLimits and 3rd party 3D software.
It's also easier and it makes more sense for larger projects - like parks.
You move things around and see the effects directly, and you can do it all simultaneously as terrain and scenery.

I've worked way more with this pack than I first set out,
and it really did turn out more complex than I first thought.
Right now there are 55 objects in two main categories:
A - Asphalt, No fence
B - Asphalt, Steel pipe fence

I really hope people find use for it!

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Image
(1.25MB)

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Installation:

    - Extract the .zip file in My Documents/com.nolimitscoaster.nolimits2
    - With NoLimits, browse for scenery objects using the "Choose" button.
    - BT Paths v2 should be found under "Home"
    - Enable snap settings (see below) and start building!

Snap settings:
Image

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Want to see more before you download?
Have some pictures:

Image

Image

Image

This is the blocks included as of now: (larger)
Image
Last edited by Bye Tom on July 5th, 2015, 7:01 am, edited 6 times in total.

Post June 21st, 2015, 8:49 am

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What's that light blue track over there? I'm curious because it fits into this well-built zone. :)
-- I was happy to be with NL1 - [:')] --

Post June 21st, 2015, 9:03 am
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Bye Tom wrote:
This is getting close to finished, so I thought I'd give it a thread.
I'm debating myself whether or not to add 22,5 degree angle pieces.
It would remove basically any visible clues to the fact that the pack is grid-based.
But on the other hand, it'd mean way more pieces, and the pack is already 35 pieces heavy.
It might just end up being a pain to use, so perhaps it's better as a future, separate extension pack?
I'd love for some input on that.

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[i]http://i.imgur.com/XZeOQKD.jpg[/img]



[im]http://i.imgur.com/L7eVJ7y.gif[/img]

[im]http://i.imgur.com/5GDbXE0.jpg[/img]

[imhttp://i.imgur.com/yRRSle5.jpg[/img]

[im]http://i.imgur.com/B5EEtDt.jpg[/img]

Yea I would definitely leave it as a future expansion pack. It will be a nice update to the original!

Thanks for sharing!

Post June 21st, 2015, 9:05 am

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Thanks for the comments both of you.

Well, the coaster is basically just scenery.
It's awfully built and what you see in the screens is all there is of it. ;)

Post June 23rd, 2015, 9:19 am

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^ You're welcome! :)
-- I was happy to be with NL1 - [:')] --

Post June 23rd, 2015, 9:26 am
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That's phenomenal. Would definitely help out a ton because I suck at building paths.
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Post June 23rd, 2015, 10:51 am

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Wow, I'm impressed. Very useful and well done. I'll be awaiting the release!

Post June 23rd, 2015, 11:45 am
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Fantastic stuff - I used your rocks on one of my NL1 tracks a while ago - really useful!
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Post June 23rd, 2015, 3:51 pm

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WOW, wished I could of used those on my last design "Lionheart".
Building a twisted sit down and would love to use those when released. Great job!

Post June 23rd, 2015, 5:25 pm
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Looks good!
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post June 24th, 2015, 5:14 am

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I need this...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

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Post June 26th, 2015, 10:00 am

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Thanks for the feedback all of you!
I mustered through the last of it yesterday, so the thing is finally finished.

The first comment is updated with all the info and links.

Post June 26th, 2015, 10:11 am
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would you terribly mind If I made a second link for this in the Seeds thread? it would provide another permanent link (and the thread is a sticky, so it's always on the front page of the NL2 forum). As you update your paths (if you plan on doing another version) I'd keep the other thread up to date with whatever you add. It'd really be appreciated, thank you.
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Post June 26th, 2015, 10:27 am

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Are you linking it, or are you uploading it to your servers? (My old NL1 Rock Pack was uploaded.)
Either way is fine with me, as long as I can keep track of statistics.
Mostly I'm curios to see how many times it gets downloaded.

EDIT: Also, updated the download, there was a texture missing in the .zip file.

Post June 26th, 2015, 10:43 am
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Fantastic stuff :D

I believe Meta will just use the link you provide :)
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Post June 26th, 2015, 10:47 am

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^Thanks! And in that case, then go ahead and add the link whenever you want, metazoanhaddock! :)

Post June 26th, 2015, 1:13 pm

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Post November 8th, 2015, 3:11 pm

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Please little help before Path installing to document folder to new folders name or where is put in folders?? I tried to folder then confused.

Lyle

Post November 8th, 2015, 3:55 pm
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Put the folders in the same directory as your park file.
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Post November 8th, 2015, 4:41 pm

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Post November 8th, 2015, 5:37 pm

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Post November 8th, 2015, 5:38 pm
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Yes put the paths folder in the same folder as where your nolimits track is. Like I just said. Then load the paths from that location.
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Post November 8th, 2015, 5:54 pm

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Post November 8th, 2015, 6:02 pm
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Hover over "open recent" in the no limits editor and it will tell you the path of your recent parks.
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Post November 8th, 2015, 6:09 pm

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