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Thrill Zone America

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 13th, 2015, 2:30 am

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As you guys know I now have a working pc so I'm working on a few projects in nl2 and minecract here is the largest project I'm working on ill have a photo update soon as I'm still working on learning a few things in nl2.this park will be a big one still planning the flat rides but the signature ride of the park will be the hyper and giga with there lifts going over each other's kind of like Dragon Khan and Shambhala but my goal is to have them drop at the same time and have some interacting elements in the ride. I'm also planning to theme the rides a little and adding que lines.I tried to make the time line as even as possible for when they got built.
Back to the future land
Electik-b&m hyper-year built 2008
Gigawatt -b&m giga-year built 2016
Shockwave -b&m floorless-year built 2001
Power Surge -Maurer S??hne Spinning Coaster-year built 2002

Storm zone
Twister-b&m invert-year built 1997
Tsunami-Mack Launch Coaster-year built 2020
Hurricane-Gerstlauer Euro-Fighter-year built 2024

Marvel island
Iron man-b&m flyer-year built 2005
Captain America swing-arrow suspended-year built 1994

National park
Flying eagle-b&m wingrider-year built 2012
Ranger-Maurer Sohne X-Car-year built 2010
Wild raccoon-S&S screamin swing-year built 2014

Post June 13th, 2015, 5:23 am
Metazoanhaddock User avatar
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lol, good luck running all that WITH scenery on a 5 year old laptop
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Post June 13th, 2015, 5:31 am

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^ Much better than mine - it's already 10 years old! I also have a 15+ year-old desktop, haha! :lol:
-- I was happy to be with NL1 - [:')] --

Post June 13th, 2015, 5:58 am

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lol240 wrote:
^ Much better than mine - it's already 10 years old! I also have a 15+ year-old desktop, haha! :lol:

ouch!

Post June 13th, 2015, 12:36 pm

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Metazoanhaddock wrote:
lol, good luck running all that WITH scenery on a 5 year old laptop

It acutely runs pretty good and can handle much than I thought

Post June 13th, 2015, 3:03 pm
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deere839 wrote:
Metazoanhaddock wrote:
lol, good luck running all that WITH scenery on a 5 year old laptop

It acutely runs pretty good and can handle much than I thought

....what?
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Post June 14th, 2015, 9:35 am
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deere839 wrote:
Metazoanhaddock wrote:
lol, good luck running all that WITH scenery on a 5 year old laptop

It acutely runs pretty good and can handle much than I thought

Yea, that's cause you have 0 scenery in there. Just wait.

Post June 30th, 2015, 10:03 pm

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just tring to get a layout for now shaping and stuff will come later
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screenshot-2015-06-30-23-58-15.png

Post June 30th, 2015, 10:52 pm

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TTD03 wrote:
deere839 wrote:
Metazoanhaddock wrote:
lol, good luck running all that WITH scenery on a 5 year old laptop

It acutely runs pretty good and can handle much than I thought

Yea, that's cause you have 0 scenery in there. Just wait.


I can't run most scenery ridden parks without being around 40fps... And that's on a GTX 970, have fun making a park as big as you hope for on a laptop.

Post June 30th, 2015, 11:13 pm

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I can't run most scenery ridden parks without being around 40fps... And that's on a GTX 970, have fun making a park as big as you hope for on a laptop.[/quote]
I tested it on the big parks with a lot of coasters and scenery it ran well as long as it's day idk why

Post July 1st, 2015, 6:13 am
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Realtime lighting requires serious (graphical?) processing power!
Coaster Count - 198
France 2019 Mini Trip Report

Post July 1st, 2015, 11:57 am

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Night time is so laggy I don't even bother with it.
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg


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