SkyArrow wrote:
I support the way I do because almost no one ever gives tips so it's easy to make the same mistakes time and time again. "These supports are mediocre" with NO elaboration might as well be just "nice" or "this sucks." It's about as much substance as those 1 word answers.
Oh man. Well, in my opinion, supports make the coaster. I'm surprised better, more elaborate feedback isn't provided. I will give you some solid suggestions and feedback if you need. I know I'm new to the site but I would love helping out! I hope my first coaster post will show that I have
some skill at least.
lol240 wrote:
Reminds me of a question I've put before:
g-force-versus-support-types-t35147.htmlCoasterkidmwm wrote:
If you need more support because it's in a high G area or the span of track between supports is greater, thicker supports help. In the linked image I've attached, the support in the background is under a heavier G load than the support in the foreground (and the diagonal bean you see in the uh.... fore-est foreground), which is in a floaty section. They have roughly the same span of track between them and are nearly the same height but not quite. Also the single pole with the stairs around it is for the block brake (remember it's by itself, it's not an A shape and has no diagonal beams coming out of it), where not much in the way of G's is happening and you can compare its thickness as well.
I'm not an engineer though they'll know better. This has to be loaded with situation-related exceptions (earthquakes, supports dodging something, etc). Hope this helps.
gouldy wrote:
Steel loves tension. Steel is all over it when it comes to tension. That's pretty much of the basis of suspension bridges, of course. Steel is still good at dealing with compression, just not as good as it is at dealing with tension.
What's not great at dealing with tension, though, is where the support is bolted to the floor - that component is FAR better at dealing with compression than tension. You'll tend to see support structure is set in the direction of compression wherever possible, because I would imagine that slightly more supports may be required for support structure under tension, purely because of the extra required anchor points with the floor or other nearby structures.
Coasterkidmwm's explanation and example make complete sense to me and that is the logic I use as well but there are situation that defy this logic in real-life coaster building. I'm not certain why.
Gouldy seems to be spot on with his comment - this is my exact thought but I see it so often used the opposite both in NL2 designs and sometimes in real life. Is there a dark-arts-coaster-support book used by big-name coaster designers?
Mikey wrote:
What I don't get is why after 14 years of development we still don't have a steel support generator.
Good question! I suppose it might have to do with varying style? Though the wooden generator allows us to select styles. I don't think I would use it, though. I thoroughly enjoy supporting my own coasters.
cool5 wrote:
I support based on rcdb pictures.
Like the pics of this Meisho Coaster I try to support the same way for my coaster in NL2.
These are some real nice supports, cool5. I don't find anything wrong with using images as references - that's what most of us do, I would think, considering the lack of literature on the subject.
Here is a good example of where inward facing supports makes sense:
If you think about the G-forces created at the peak of the turn (approximately 100-110 degree turn) would be going up and out, rather than down and out. To compensate we use the support to
pull in the tracks down and in when the train rolls through. So in instances where the G-load direction exceeds (maybe) 90 degrees we should use inward facing supports to pull down the tracks rather than to hold them up.
I see, far too often, this technique used for style rather than function, which is OK I guess but I feel this software is inherently leaning towards realism so we should, too. Maybe that's the problem - we are using these support techniques without much consideration as to why (I know I've been guilty of that). I'm not entirely certain which is why I'm looking for feedback from everyone.
Thanks for the responses so far!
Thanks for indulging my many post edits! Had an idea
Can we put together a basic-go-to-guide for supporting steel coasters? I wouldn't mind typing that up with screen shots of situations and specific elements? Perhaps we can have some professional/engineer input on this?