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What are YOU doing in NL2 Right now?

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Post August 30th, 2015, 4:22 pm

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^That's an awesome layout for a mini diver. Wouldn't be mad if I got that at my home park =P I would poop my pants nonstop for 2 hours.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post August 30th, 2015, 7:14 pm

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I have started the station and added the storage track and extra train.

sand.jpg

Post August 31st, 2015, 3:04 am

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How does remeber my park of a few weeks ago
i started new for all the envirement
My launchd coaster Tarach is the first how is ready
screenshot-2015-08-31-11-00-22.png

its a jungle theme for this coaster
Just working on the waitingline and the signs
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Coaster count 88

Post August 31st, 2015, 11:48 am

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^ I expect to see another Cheetah Hunt! :)
-- I was happy to be with NL1 - [:')] --

Post August 31st, 2015, 1:29 pm

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This slight change was literally the first thing I did after downloading the 2.2 update:

screenshot-2015-08-31-15-26-26.png


This was B&M hyper cars before cuz I didn't want the B&M floorless horn sound.

Post August 31st, 2015, 1:55 pm

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Now usually there would be a banner image here, but i cant add one. have some random text instead

Post August 31st, 2015, 3:22 pm
mkingy User avatar
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Incoming influx of Infinity coasters and Gerstlauer Hyper coasters.
Coaster Count - 198
France 2019 Mini Trip Report

Post August 31st, 2015, 3:54 pm

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Felt like attempting a knock-off SLC. I call it 'T4: Terror to the Fourth Power'. I want the transition into the loop to be painfully rough but not deadly.
screenshot-2015-08-31-17-47-19.png
Isn't that cobra roll lovely?

Post August 31st, 2015, 4:10 pm
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mkingy wrote:
Incoming influx of Infinity coasters and Gerstlauer Hyper coasters.


I've been making mine for months!
"Careful man, there's a beverage here!"

Post August 31st, 2015, 7:17 pm

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Make sure the knockoff SLC BARELY makes it through the layout!

Post September 1st, 2015, 1:07 am
mkingy User avatar
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Coasterkidmwm wrote:
mkingy wrote:
Incoming influx of Infinity coasters and Gerstlauer Hyper coasters.


I've been making mine for months!


Haha yes - I wasn't inferring you! Although if you'd managed to create what you had in an evening I would be even more impressed lol.
Coaster Count - 198
France 2019 Mini Trip Report

Post September 1st, 2015, 7:48 am

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^^ I love "safe" knock-offs, not risky ones. ;) Cool5's ideas are floating around, yay!
-- I was happy to be with NL1 - [:')] --

Post September 1st, 2015, 9:51 am
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SkyArrow wrote:
This slight change was literally the first thing I did after downloading the 2.2 update:

screenshot-2015-08-31-15-26-26.png


This was B&M hyper cars before cuz I didn't want the B&M floorless horn sound.


Are you like ever going to release this park.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 3rd, 2015, 1:28 pm

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Post September 3rd, 2015, 4:32 pm

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Looks great. I especially like the Zero G roll transition
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 3rd, 2015, 5:31 pm

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Post September 3rd, 2015, 11:17 pm

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Post September 3rd, 2015, 11:25 pm

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Our first royalty free ride Dragon. This ride will be free to use for anyone who wants an extra thrill or two in there.

Image
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~ Bringing top quality amusement to the world one thrill at a time ~
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Seth Parsons - Tallon DeHart - Joe Hoye - Blase Rhine

Post September 3rd, 2015, 11:27 pm
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Very nice! Can't wait to see more!


As for what I am doing, I am working on Florida Adventures night time skyline

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Sometimes I dream of unicorns and oreos

Post September 4th, 2015, 1:40 am

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In the same park as the mini diver on the last page.
back and horseshoe.jpg

drop and turn.jpg

lift launch.jpg

That's a launched lift hill like Lightning Rod. That first drop and turn might be the most beautiful thing I've made in Nolimits.

Post September 4th, 2015, 4:23 am

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You guys are best at showing off your products! :D
-- I was happy to be with NL1 - [:')] --

Post September 4th, 2015, 4:53 am

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^^Did you make that in the NL2 Editor? A first drop transitioning into a turn like yours would be relatively easy to make in an FVD program, but extremely difficult in the regular editor.
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 4th, 2015, 12:05 pm

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^I make all of my coasters in Newton. I'm still proud of that shaping though. :)

Post September 4th, 2015, 9:29 pm

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^It looks good. A lot of the time the mistake people make in Newton with flat turns is following Entropy's tutorial exactly or very similarly and they end up with a long, underbanked, and drawn out flat turn like the one he made in the tutorial (2g's at 60 degrees would make a really boring flat turn) . In order to get them more realistic it takes an increase in forces as well as banking. Is trackwork complete, by the way?
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 5th, 2015, 4:21 am

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Paradox wrote:
Are you like ever going to release this park.

I REALLY hate trying to fine-tune support scenery, especially something as complex as a tower with stairs.

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