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AntoineParkfan's Constructions Topic

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 26th, 2015, 9:44 am

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Here's Valefore a Dive Coaster B&M

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Hop you enjoy it, all comments are welcome :)
Last edited by AntoineParkfan on October 13th, 2015, 6:27 am, edited 1 time in total.

Post September 27th, 2015, 6:38 pm
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Nothing came up. All were the file locations, not the actual pictures, just as an fyi

Post September 27th, 2015, 8:14 pm
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I edited your post so that your pictures can come up. All you need to do is copy the link from which the picture was uploaded and use the Img brackets and place the link in between the two brackets.

Example:
[img]PASTEYOURLINKHERE[/img]


On another note, your coaster looks very nice! I absolutely love the colors. Great work!
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Post September 27th, 2015, 8:52 pm

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I was going to say that this looks inspired by Valravn, but then I realized that this looks better than Valravn ;)
It's been a long time
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Post September 27th, 2015, 8:57 pm
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Coaster Hero wrote:
I was going to say that this looks inspired by Valravn, but then I realized that this looks better than Valravn ;)

Pretty much any dive coaster is better than Valravn ;)
Last edited by Paradox on September 28th, 2015, 6:28 am, edited 1 time in total.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 27th, 2015, 9:20 pm
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Looks very realistic and like it'll be a neat ride! Good job so far.
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Post September 28th, 2015, 9:38 am

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Thanks ! Yes Valravn was my inspiration but I wanted to do something more original in the element (a head chopper with MCBR, a splash zone that misses in Valravn Layout, more twisty.. ^^)

Post September 30th, 2015, 8:30 am

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^ Thanks for liking Valravn, too! I actually find that B&M Dive Machine promising! Can't wait for the actual product!

:D
-- I was happy to be with NL1 - [:')] --

Post September 30th, 2015, 8:38 am
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Is there a dual station? I never understood why people make dual stations on dive machines, it just doesn't seem practical in the long run to have 2 moving floors.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 30th, 2015, 9:54 am

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Thanks you two !

@Paradox, it's not a dual station ;)

I didn't post de WIP video, here it is :


Post October 1st, 2015, 6:00 am
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I'm very interested in this - looks fantastic already!
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Post October 9th, 2015, 9:38 am
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You have a couple banking wiggles (like the exit of the immelman). If you move the roll nodes around a bit and maybe overbank or underbank them by 5 degrees or so from what the autobanker wants sometimes it'll add a whole 0.1 lateral G's, which doesn't matter. I know from making dive loops it can be hard to kill that wiggling effect. Be careful though you have wide trains.

Layout is pretty realistic though and the presentation is excellent.
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Post October 11th, 2015, 3:48 am

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^ I think I can use your tips, too! :D
-- I was happy to be with NL1 - [:')] --

Post October 13th, 2015, 6:27 am

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Thanks everyone !

I paused my Dive Coaster, i'm a little bit out of idea for the rest of my scenery ! Even i started a little park project inspired by Dollywood with a MegaLite Mack, an Eurofighter and a kiddie... Let me know what are you thinking about :)

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Post October 13th, 2015, 6:34 am
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I know you've gone from the wooden truss bridge but really, that lower beam that spans over the pathway is a bit much for wood - it's likely to bend a hell of a lot. Ideally it would be a steel I-Beam like you see on wooden coasters when they cross under other parts of track.

Looks nice though, a slightly larger version of Mystery Mine I imagine?
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