Board index Roller Coaster Games Hard Hat Area Horus- Egyptian Themed B&M Invert

Horus- Egyptian Themed B&M Invert

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post November 9th, 2015, 9:53 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Well, I guess its about that time to announce my next big project! I have been working on this invert for about a month now and after tons of revisions I am currently happy with the layout. The name of the coaster is Horus. As for a back story, Horus was the first known national god, specifically related to the king who in time came to be regarded as a manifestation of Horus in life and Osiris in death.

Much of the inspiration came from Banshee, Osiris, and Katun. The ride begins with a turn out of the station following a 155 foot lift hill. As you reach the top of the lift you will be able to see the plaza of the ride before plunging downwards directly into a trench and up into a dive loop that goes over the lift hill. Coming out of the dive loop you then dive into another trench before heading upwards into a vertical loop and then enter directly into a immelmann. Afterwards heading over the station you reach a zero g roll before being thrown into a helix up to the mid course. You then begin diving downwards in yet another trench before going into another vertical loop. Coming out of the loop you are thrown helplessly into a serious of twists and corkscrews before your train slows to safety and back to the station.

This project is expected to a take a while and feature a number of scenery objects as well as custom scripts and skyboxes.


Keep in mind that the black box on the track is for scenery. It is not a "T-rex" track style invert.

Here are some pictures:

Image

Image

Image

Image


Well that's all for now! Stay tuned for more updates!

-Blase Rhine
Sometimes I dream of unicorns and oreos

Post November 10th, 2015, 5:31 am

Posts: 2092
Points on hand: 0.00 Points
Bank: 17,248.00 Points
Location: sheffield, UK

Post November 10th, 2015, 8:50 am

Posts: 8144
Points on hand: 13,491.00 Points
I like how this ride approaches the tall gate! The mixture of Batman intensity and Montu elements. :)
-- I was happy to be with NL1 - [:')] --

Post November 12th, 2015, 8:08 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Update time!

Well a ton more has been going on scenery and support wise. The models are modeled after Osiris and Montu's station/surrounding scenery.

Image

Image

Image


And lastly, here are the wonderful cartextures made by Tallon!

Image

Image

Image



Stay tuned for more!

-Blase Rhine
Sometimes I dream of unicorns and oreos

Post November 12th, 2015, 9:25 pm

Posts: 1018
Points on hand: 6,575.00 Points
Location: Akron, Oh, USA

LOVE THE TRAINS!! Also the ride haha
Cedar Point
2008-2015
--2015--
Beach Band- June-August
https://www.facebook.com/TrumpetDMR

Post November 12th, 2015, 9:25 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points

Post November 13th, 2015, 9:33 pm

Posts: 692
Points on hand: 2,485.00 Points
I really like this ride so far. Aesthetically pleasing and original. Can't wait to see how you finish this one off!

Post November 13th, 2015, 10:46 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Thank you all for the kind words!

Right now I am not looking for testers but once this nears completion I will give out a Beta for several of you to test.

As for the ride portion not much has been going on except for testing out environments and peep the correct loop connectors! ;)

Image

Image



Till next time!

-Blase Rhine
Sometimes I dream of unicorns and oreos

Post November 14th, 2015, 7:49 am
herman116 User avatar
Premium Member
Premium Member

Posts: 636
Points on hand: 7,471.00 Points
Location: The Netherlands
That last screenshot just looks like it's a normal photo of a real life coaster! I like it a lot so far!

Post November 14th, 2015, 8:47 am
Coasterkidmwm User avatar
True Addicts
True Addicts

Posts: 12283
Points on hand: 8,049.10 Points
Bank: 15,000.00 Points
Location: Illinois, USA
On that last photo maybe keep the track in the I-beam configuration for the whole turn instead of having 5ft of normal track between the kicker wheels and the station (assuming those are the device present in that area). It'll look more realistic. Otherwise it looks damned good so far and I love your loop connectors.
"Careful man, there's a beverage here!"

Post November 14th, 2015, 9:15 am

Posts: 47
Points on hand: 645.00 Points
What do you use to get the scenery for the queues?
"When life gives you lemonade, make lemons. Life will be all like What!?"

Post November 14th, 2015, 6:50 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Coasterkidmwm wrote:
On that last photo maybe keep the track in the I-beam configuration for the whole turn instead of having 5ft of normal track between the kicker wheels and the station (assuming those are the device present in that area). It'll look more realistic. Otherwise it looks damned good so far and I love your loop connectors.


Yeah I am planning on changing that. :) Should be included in the next updated


Thunderhawk34 wrote:
What do you use to get the scenery for the queues?


Several modeling programs. I currently use Sketchup as my go to. But I can work in Blender and Maya as well. However Blender and Maya are self taught and require a bit more understanding than Sketchup does.
Sometimes I dream of unicorns and oreos

Post November 15th, 2015, 11:50 am
mkingy User avatar
Moderator
Moderator

Posts: 5462
Points on hand: 28,111.00 Points
Bank: 0.00 Points
Location: United Kingdom
Nice stuff Blase - always enjoy your projects and this one is no exception!
Coaster Count - 198
France 2019 Mini Trip Report

Post November 17th, 2015, 11:33 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Another update!


As progress continues at a rapid rate, I have hit some minor roadblocks. I have been working on the queue and sadly lost the file. I am in the process of looking for it but if I can't find it I will have to start over for the queue area. This does not include the station and entrance. That is a separate model.

Meanwhile, I have been super busy with adding effects such as volume fog, a rock (tomb) tunnel, lights, etc.

While this project is coming together nicely, don't expect a release anytime soon.

Here are some pictures:

The rock (tomb) tunnel with added effects
Image

First look inside the station, Much detail needs to be added along with some texture fixes
Image

Another view of the tunnel
Image

And a few beauty pictures to end it featuring a new environment!
Image
Image


Well that's all for now!

Till next time!

-Blase Rhine
Sometimes I dream of unicorns and oreos

Post November 18th, 2015, 2:18 am
mkingy User avatar
Moderator
Moderator

Posts: 5462
Points on hand: 28,111.00 Points
Bank: 0.00 Points
Location: United Kingdom
Do the screenshots seem slightly blurred to anyone else? like not quite clear. Does look good - interesting you went for an A-frame through the grave though - couldn't you just have a frame that is hidden within the rock scenery? I think that might add to the immersion through that element.
Coaster Count - 198
France 2019 Mini Trip Report

Post November 18th, 2015, 12:32 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

They are probably blurred because I took them with gyazo. Not the actual screenshot key in NL2. As for the grave what exactly do you mean?
Sometimes I dream of unicorns and oreos

Post November 18th, 2015, 5:15 pm
mkingy User avatar
Moderator
Moderator

Posts: 5462
Points on hand: 28,111.00 Points
Bank: 0.00 Points
Location: United Kingdom
Err I meant tomb not grave lol. Same thign different name :P
Coaster Count - 198
France 2019 Mini Trip Report

Post November 18th, 2015, 9:13 pm
Blase Rhine User avatar
Moderator
Moderator

Posts: 1099
Points on hand: 30,499.00 Points
Bank: 0.00 Points
Location: Georgia

Well its official! With the help of a very good friend of mine, this entire project is getting a face lift!

More details to come soon!
Sometimes I dream of unicorns and oreos

Post November 19th, 2015, 5:17 am

Posts: 8144
Points on hand: 13,491.00 Points
Not only is this creation spectacular, but the "emerald mist" effect inside the tunnel catches my heart! :)
-- I was happy to be with NL1 - [:')] --


Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post