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Requesting Texture Help

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Post November 22nd, 2015, 8:52 am
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I need a texture for sketchup of the above, but I cannot even begin to find a head on picture nor do I know how to make it transparent between the groves. That industrial style flooring is used on Rougarou, Raptor, prisons, and the CP employee dorms at a minimum and I'm sure you can find it elsewhere. This thread is my last ditch effort before I use something else and just explain the error in a description. Any help would be appreciated and reward with a billion internet points, ride ratings, whatever. If scaling matters, the rectangular holes are just large enough to allow an iPhone in a case to fall through and hilarious splash into the water below while a sausage-fingers gets enraged about it.

The texture does not need to be shiny or anything, and it needs to be the following color (I can probably colorize it myself but here goes)
R: 255
G: 55
B: 55

Unfortunately the station I'm trying to recreate has grated stairs on the entrance and exit, and random sections of the station have grated flooring at odd angles for no reason.

Thank you if anyone is able to help.
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Post November 22nd, 2015, 10:05 am
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We've been specifying this stuff on a lot of designs that have recently been built at work so I'll check the server tomorrow and see if I can dig up any as built pictures that are of any use.

I can help you on the "transparent between the groves" part as I used a similar effect on the chain link fences! I haven't the time to write up a small tutorial right this moment though.
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Post November 22nd, 2015, 10:13 am
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Thank you! Any help is appreciated.
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Post November 23rd, 2015, 4:36 pm
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Didn't get chance to check out most of our images unfortunately. However I did look into my texture files for the chain link fence and it's surprisingly simple!

You basically need to create a transparent background in GIMP or similar and export it as a filetype that supports transparency (GIF, PNG, BMP, TIFF, and JPEG 2000 acording to wiki - I'd went with .png as it doesn't lose quality in compression but remains a reasonable sized file). I didn't use a NLMat file for my fence texture and it worked fine (exported from sketchup as a .dae). I've uploaded the fence texture for reference.

It's impossible to save transperency using normal MS paint but using GIMP or Irfanveiw if you wanted a more lightweight image manipulation tool you should be able to do it fairly easily, give me a shout if you have any queries however.
Attachments
Fencing_.png
fencing texture
Fencing_.png (9.3 KiB) Viewed 1501 times
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Post November 24th, 2015, 10:05 am
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I'll give that a try and see how it works. I need a chainlink fence too so thanks.
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Post November 24th, 2015, 11:52 am
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I think I still have my chainlink fence sketch up file if that would help?
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Post November 24th, 2015, 12:53 pm
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I wish I could get it a bit thicker so you can actually see the texture more than 2ft away from it.
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Post November 25th, 2015, 11:38 am

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Fantastic to see the coaster in a wild run through the fence! :D
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Post November 25th, 2015, 12:35 pm
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Post November 27th, 2015, 3:31 am
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I'll have a go this weekend CK to get the mesh a bit thicker! Possibly just needs scaling a bit bigger but might be worth playing around with LOD settings to get it to look better.
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