Welcome to the next generation of NoLimits 2 recreations. Welcome to the future. Welcome to Project Towers: NL2!
Many of you already know of the existence of this project. But it's yet to be posted here for people to see first hand. First off I'd like to mention we do have a Facebook page for this, you can find it under the same name. We post EVERY update there, some stuff doesn't end up on forums because we might not deem it significant enough to warrant posting everywhere, so you can find lots on our page! Secondly, we have plans for the future that are to be announced around Christmas time, so I hope you'll join me and the rest of the team in celebrating the future for the Alton Towers Project. Third, this first introductory post will be quite long, so be prepared.
What's up first? Well I'll begin with the origin of Project Towers. Back in 2010/2011 two separate projects were created. Coaster-inc began recreating Nemesis in RCT3 for a 20th anniversary present to the community, and a user known as Boz began modelling the whole resort in SketchUp Pro. Both projects went far, but never gained the publicity or the idea that they were after. Then around a year ago, those two projects merged. And they began putting their intellectual work together to try and create the entire park in NoLimits 2. Around this time last year, Coaster-inc contacted a few people asking to use our work in the project, this included Dave Ainsworth's Air recreation and my recreation of The Smiler. I was all too happy to let it be used. So we and a few others joined up and created the basic team that started this. Over the past year we've continuously expanded progress across the entire park, going from having very little to work with to being able to clearly visualise areas of the park coming together. Until now, we've had a clear vision of how far we're going with this, but lately we've been discussing the future. Things are expanding. The future is bright, the future is here. Watch this space as we bring you the future!
So I've introduced the history of Project Towers. But what about the team that makes the magic happen? Well here we are with a bit about our primary focus:
Coaster-inc - Team leader - brought this all together a year ago, the mind behind the idea and is overseeing the future developments alongside Boz.
Boz - Co-team leader - The other half of the idea, landscape artist, project architect and also overseeing future developments of the project.
DJD711 (Dave Ainsworth) - The man behind all the foliage, and Air.
TheCodeMaster - custom content modelling and coding/scripting.
DanSm1l3r (Myself) - Taking up landscaping, primary focus is The Smiler.
Ben (Of RealTycoon3) - Theming out rides, Hex and Duel as examples
NemeJaney - Graphic design, creating custom textures, along with involvement in a future development.
Now, enough reading, I'm sure you'd like to see some images of the project, so here they are!
The Smiler
Air
Oblivion
Hex
Nemesis
Skyride
Landscape (Katanga Canyon in this instance)
Enchanted Village
Nemesis Sub-Terra
Duel/Gloomy Wood
Entrance/Towers Street
5 of the team (L/R: Coaster-inc, Ben, Boz, Dan and Dave)
There's plenty to enjoy, Dave produces amazing videos of what we produce, here's links to a few of them!
September 2015 meetup vlog
The Smiler
Air POV
Project Towers: NL2 Facebook
That's all from me for the introduction. I hope you'll join the rest of the team and I as we continue to bring you the best updates!