It's been a while since I've given any updates, so I thought I'd post a few screens to show how it's coming along.
A lot has been added and changed, including many fences and a prototype lazy river/rapids style ride (untextured basic model) I've been doing loads of optimization recently so for it's size the park runs fairly well (25-40 fps). I'm trying to design the park in a way that you can't see much further than 200-300ft so that I can clip more and pop in is less noticeable. Not only does this allow for better frame rate overall but also makes the areas more immersive, which is what I'm aiming for with this park.
Supports still need to be added and finished on all of the coasters and a lot of the vegetation needs re-doing.
Some interaction between Bermuda and the lazy river
Mustang (I may change the name to something a little more fitting)
The main park plaza with a view of the spinning coaster
As usual feel free to leave any feedback