^^ It was slightly inspired by Dorney's Thunderhawk, which has those off 1920's transitions, I wanted to keep that but not make it so harsh so slightly less banking was the direction I took.
^ Actually the hill before the flat turn has very little air time, there is however a tiny bunny hop hidden between that turn and the fan curve that delivers a decent pop. I have also realized that the park concept will never reach fruition as long as its in my hands so I will be releasing Each coaster as its finished with a small scene instead.
So I came up with this idea of making a first gen intamin drop tower, I decided to use the 4-d trains and see how I could push the limits. This is still a rough draft but so far it reaches a height of 516 ft and a top speed of 91 mph, and inverts 3 times, including once while in free fall.
The main structure for the tower is finished, I plan on having it branch out to accommodate for wind. Not sure how to support the crest. I like my idea for the drop part but not sure how realistic it is, if the supports would work in this case.
Figured out a believable solution to supporting the crest. All that's left support wise is the bottom half of the tower including the branches from the side to beef it up, finish connecting the drop to the main tower, and flanges, and to figure out how and where to put emergency stairs
Looks good, might be wroth splaying out the truss supports like the base of Millenium Force for a bit of stability (or be lazy and add tension cables lol)
So I decided once again to attempt a park using some of the same coasters plus a few new ones, but let's be honest I'll probably never finish any of it. I decided on Bandit, the GCI, having really basic supports for performance reasons(And I suck at wooden supports). Prey, the invert, is completely done, just working on the area around it, including a custom vekoma shuttle. The main structure for the drop tower is about 75% done. I decided the launched coaster, currently titled ace, fit better as an X-car than an Intamin, I threw prefabs on it for now to get an idea. I also started working on a Giga coaster that will flow through the front of the park uch like Fury 325, the area around the station will have 1 or 2 more coasters to make it less empty. And the mountain will eventually wrap around the entire back side of the lake giving a permanent boarder to the park.