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Key frames into static meshes

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Post January 10th, 2016, 8:34 am

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The description of the frame animation demo park on Steam says "This is an animation trick using the Snapshot feature in Max to convert key frames into static meshes. Each mesh is like a 3D movie frame."
Is there any way to do something like that in Blender?

Post January 11th, 2016, 3:03 am
mkingy User avatar
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Bump for justice - hopefully someone with Blender experience will be able to help!
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Post January 11th, 2016, 3:31 am

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Post January 11th, 2016, 11:47 am
herman116 User avatar
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I'm totally not familiar with key frame things but I stumbled across this tutorial yesterday:



Is this what you are looking for?

Post January 11th, 2016, 12:13 pm

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^Probably not. I meant something like this:
Image
As far as I know recreating their movement with just key-framing doesn't seem to work. It's always fun to experiment and become inspired.

Post January 12th, 2016, 6:54 am

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Looks like some flying condor monuments to me. :)
-- I was happy to be with NL1 - [:')] --


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