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What are YOU doing in NL2 Right now?

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Post January 27th, 2016, 9:33 pm

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Euro Sat. My idea was kind of a more modern/second gen version of it.

Post January 28th, 2016, 1:11 am

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Here is a huge new Shanghai Sinofun Rides Co Ferris wheel being built.

china wheel.jpg

Post January 28th, 2016, 9:23 am

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^ Excellent use of terrain for coasters! Impressive! :D
-- I was happy to be with NL1 - [:')] --

Post January 28th, 2016, 2:42 pm

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Post January 29th, 2016, 4:39 am

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^ Wow this is another "London Eye: Fruit Edition"! :D
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Post January 29th, 2016, 7:43 am

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managed to get the character generator working:

This is how the Scene Object looks like in the editor (without occluder material)
Image


And this is after NLVM had its way with it:
ImageImageImage
The eye-color is randomized from a preset-pool of materials.
and every unused element is invisible
So you can actually randomize a lot with nlvm.

The generator looks like this right now:
orgEle.genCharacter(SceneObject SCO, String Race, String Gender, String[] ElementNames, String[] AdditionalFemaleElementNames, String[] AdditionalRaceSpecificElementNames, String[] Eyes); //More Options will follow

If nothing gets in my way (in form of problems or so), i might be able to render a complete music video with NL2 and NLVM.
But main priority in this project are the people for rollercoasters and flatrides (also custom rollercoaster cars & custom flatrides, as long as they have an external ride cam).
I will use the position of the external ride cam to attach them.

If you are creating custom flatrides, than make sure, you have an external ride cam script and this project will be compatible!

Hmm.
Next Step:
Clothing and Humans.


EDIT:

BONUS! When elements are named the wrong way:
Image

Rayman?!? is it you? :mrgreen:

Post January 29th, 2016, 10:39 am

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^ This fox brings back memories of Nintendo 64! Cool! :D
-- I was happy to be with NL1 - [:')] --

Post January 29th, 2016, 10:54 am

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^
need some new ideas for alternate park entertainers. If you have an idea, dont keep it for yourself.
Another idea of mine was: pirates! :D

And the N64-Look is right now the best its gonna get, because i dont know, how NL2 will handle 1000 of those at the same time.

Post January 29th, 2016, 10:59 am

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One more before I make a topic, Project Demon. Got big plans for this. Added a Vekoma shuttle to the mix.

Image

Image

Image

Post January 29th, 2016, 12:05 pm
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Are the holes in the white going to be trenches or tunnels?
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Post January 29th, 2016, 12:11 pm

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The plan is gouges in the land as if a demon's just ploughed straight through it. Failing that, just plain trenches XD

Post January 29th, 2016, 3:25 pm
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The coasters are looking good! But why do you have a motorcycle train on the boomerang? As far as I know it's pretty much impossible to ride a motorcycle in reverse at high speeds. Or has the ride a certain story behind it which involves motorcycles and backwards riding? :p

Post January 29th, 2016, 6:30 pm

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Post January 29th, 2016, 9:02 pm

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^ What's that red tower thing? For a coaster or another ride type? :)
-- I was happy to be with NL1 - [:')] --

Post January 29th, 2016, 9:49 pm

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It is for this ride.

tramway.jpg


You ride the spinning coaster car up to the very top and the back down again.

Post January 30th, 2016, 10:16 am

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Erm, the motorcycle trains are either there for a theme, or just temporary until I can decide about custom trains or not. But custom trains are a BIG struggle for me :P

Post January 30th, 2016, 12:01 pm

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Post January 30th, 2016, 1:37 pm

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Post January 30th, 2016, 1:52 pm

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Holy spam batman....
On topic, That wing coaster looks pretty nice
What are these for?

Post January 30th, 2016, 2:19 pm
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Yellow ride looks cute Cool5. Welcome to the game MrFat. Have fun figuring out straight sections with the tutorials and the like :D .
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Post January 30th, 2016, 6:32 pm

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^ I think that Meow Coaster is a Hopkin but a cool airtime machine! As for Mrfat's trackwork, he'll get used to shaping because NL2 looks much easier to get the hang of heartlining.

:D
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Post January 30th, 2016, 10:47 pm

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Post January 31st, 2016, 9:54 am

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Post February 1st, 2016, 12:15 am
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Honestly I almost like that better lol, looks way crazier!
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post February 1st, 2016, 5:21 am
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Yellow is against the Alton Towers colour palette haha
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