^
like i wrote in the title: "basic animation".
There will be a lot of stuff added to this, when all basic systems are running.
Im even thinking of "splatter" effects and deadly injuries, when the g-forces are too high.
But this would only work with NL2-Terrain as a ground. If there is a 3D model as a ground, it would fly straight through it.
I had to give you the opportunity to at least kill some foxes, after all of my videos.
I feel like i owe you at least this much.
At least i will try to implement something like this.