^ Thanks! I really do like that original Aeon track... Maybe I should have done more with it.
So I've wanted to make a park for a really long time now, but never had the patience to do it. I started another attempt at it a few days ago, and I'm really feeling good about where this could go. So far there are three roller coasters, an Intamin Accelerator, an Arrow Suspended Coaster, and a (currently incomplete) GCI. I'm trying to make roller coaster types that I don't usually. It seems that almost all of my designs are for B&M Inverted and Hyper coasters. Time to mix it up a bit. I plan to add 2-3 more roller coasters to the park, at least one of which will be a family coaster. Also, 3ds is already in production for the park. Here are some pics:
Accelerators Top Hat. Shaping look alright?
More layout.
The beginning part of the Suspended Coaster has two tunnels.
They're followed by some pretty intense turns.
Another forceful helix marks the conclusion.
A note for the wooden coaster:
This layout is NOT final. Everything after the first drop and raised turnaround will be re-worked.
The double-down first drop.
Another angle. Note the first raised turnaround on the other side. Everything after will be different.
Obviously the terrain and .3ds has a lot to go. I'm currently making an underground station for the accelerator, which I plan to name High Tec 2.0, after a ride I published several years ago. Also, what ride types (both coasters and flats) would you like to see added? I'm trying to force myself to try new coaster styles, so really anything is on the table.
Thanks,
Jacob