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Inscius Construction Thread

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 15th, 2016, 1:16 am

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My new coaster Inscius is almost done! :D Thanks to Dave for his NL2 enviornments pack!
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screenshot-2016-03-15-02-08-45.png

Post March 15th, 2016, 7:14 am

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I'm the first to comment that your track and ride name is inspiring! :D
-- I was happy to be with NL1 - [:')] --

Post March 15th, 2016, 6:31 pm

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Looks good! Nice to see another KSP player here, too.

Post March 15th, 2016, 11:56 pm

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Trackwork is now complete! PM me if you would be intrested in testing! :D
Attachments
Logo.jpg
screenshot-2016-03-16-00-49-42.png
screenshot-2016-03-16-00-49-08.png
screenshot-2016-03-16-00-49-31.png

Post March 16th, 2016, 3:07 am
mkingy User avatar
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Ride looks pretty fun, like the g-force style inversion supports you have there too :) I've not got time to test but I will drop a rate on it when you release :)
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Post March 16th, 2016, 10:24 am
Coasterkidmwm User avatar
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Was Flying Aces the main inspiration?
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Post March 16th, 2016, 11:44 am

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^ I actually thought so. :D
-- I was happy to be with NL1 - [:')] --

Post March 16th, 2016, 1:01 pm

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^ Ya most of the coaster was inspired from flying aces, with a little bit of B&M hyper mixed in there as well :D

Post March 17th, 2016, 10:10 am

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^ Your track gave me the "visual" impact! :D
-- I was happy to be with NL1 - [:')] --

Post March 20th, 2016, 12:45 pm

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Got into building a custom station, have a sort of ultra-modern feel going :)
Attachments
screenshot-2016-03-20-13-36-04.png
screenshot-2016-03-20-13-36-10.png
screenshot-2016-03-20-13-36-36.png

Post March 21st, 2016, 11:01 am

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Futuristic! 8-)
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Post March 21st, 2016, 11:11 am
herman116 User avatar
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That station looks nice! :) Is it custom build with supports or is it a 3D object?

Post March 22nd, 2016, 3:59 pm

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Post March 22nd, 2016, 4:51 pm
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Reminds me of some of the S:ROS stations.
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Post March 23rd, 2016, 12:35 am

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And... the frame tunnels, too! :)
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Post March 25th, 2016, 7:08 pm

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