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Post April 5th, 2016, 8:00 pm

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Changing the latter part of the ride could be a small improvement. :)
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Post May 30th, 2016, 11:11 am

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https://www.facebook.com/HolidayWorld/v ... 493624538/

POV of The Legend. Everything about it looks great except that they got rid of that lateral snap under the lift hill. I never got to ride it, but it seems like that was amazing. It seems like the rest of the ending was improved. It doesn't seem like there were many laterals on those final few turns, so adding airtime seems like a good idea. Someone can correct me if they've ridden it.
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Post May 30th, 2016, 1:34 pm

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^I loved the finale with the sharp CCI turns. It did have a lot of lats and was awesome. I think this will still be a solid ride though. It never seemed very rough to me so now it's probably exceptionally smooth.
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Post May 30th, 2016, 2:18 pm
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I wish they had just reinforced the structure at the end instead of reprofiling the track so much. The structure was insanely wobbly when I went, and I can imagine that's where most of the maintenance time went in in terms of upkeep. That said the ride still looks amazing, and I'm glad they stuck with PTCs.
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Post May 30th, 2016, 5:46 pm

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Aw man it looks like they killed the lats a bit on the ending! Though, if that means the ride will be able to run smoothly for much longer, then that's good. Legend looks incredible!

Side note, the newer onride POVs that Holiday World has of their coasters look absolutely gorgeous.
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Post May 30th, 2016, 6:10 pm
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RIP ride ending.
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Post May 30th, 2016, 7:03 pm
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You guys are overreacting about the ending changes lol
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Post May 30th, 2016, 9:27 pm
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nope. throw it in the trash.
Boulder Dash was the only good roller coaster.

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Post May 31st, 2016, 1:17 am
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It still looks like a crappy wooden coaster.
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Post June 14th, 2016, 5:54 am
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Looks like it's a good improvement, can't wait to ride this again. <3

slosprint wrote:
nope. throw it in the trash.

Keep it an open end like on RCT. Peep bowling is fun. :)
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Post June 20th, 2016, 5:40 pm

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XLR8R wrote:
tiepilot35 wrote:
^...what? You are either being *completely* sarcastic or you were as lit as Thomas The Tank Engine is in your avatar when you rode Voyage because those giant airhills provide impeccable floater airtime just like any of the most mathematically perfectly parabolic B&M camelback hills.


I guess floater airtime means very little airtime. :lol:

Also, it's not Thomas the Tank Engine, it's Jim Reid the Dank Engine.


I'm going to agree with this. The Voyage's airtime is there, but it's weak.
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Post June 20th, 2016, 5:42 pm

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Also, sorry for the double post. The Legend Reborn is amazing and at the same time, sorely disappointing. That "double down" is lackluster. No air whatsoever. I'm glad it's smooth, but the new element is a let down. Don't expect anything too cool.
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Post June 20th, 2016, 6:21 pm
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Apparently they didn't retrack the entire ride.
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Post June 20th, 2016, 7:22 pm
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Rickrollercoaster wrote:
That "double down" is lackluster. No air whatsoever.


Yeah GCI made it what the hell do you expect?
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Post June 20th, 2016, 10:07 pm

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Coasterkidmwm wrote:
Rickrollercoaster wrote:
That "double down" is lackluster. No air whatsoever.


Yeah GCI made it what the hell do you expect?


Please ride Thunderhead before you say GCIs don't have airtime.
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Post June 21st, 2016, 12:31 am
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Jonny Richey wrote:
Coasterkidmwm wrote:
Rickrollercoaster wrote:
That "double down" is lackluster. No air whatsoever.


Yeah GCI made it what the hell do you expect?


Please ride Thunderhead before you say GCIs don't have airtime.


I didn't notice much airtime on Thunderhead. It has great laterals, the one thing that GCI excels in.
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Post June 21st, 2016, 1:37 am

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I don't know how you can "not notice" the airtime on Thunderhead... It's pretty strong airtime
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