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September 26th, 2004, 1:49 pm
Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada
Is there a certain trick or something I need to know about to be able to bury rides? I can't seem to get that function to work...
September 26th, 2004, 2:24 pm
Posts: 13387
Points on hand: 2,180.50 Points
Bank: 45,000.00 Points
Location: Noord-Brabant, Netherlands
i got also kinda the same problem, but then with as example from woodie-steelloop-woody....
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268
September 26th, 2004, 2:32 pm
Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada
I;m just trying to bury a standard coaster, I didn't merge anything
September 26th, 2004, 6:42 pm
Posts: 1536
Points on hand: 2,083.00 Points
Location: Etobicoke(Toronto), Is Ontario a state?, Canada
it probly a bug, it happens
September 26th, 2004, 6:48 pm
Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada
hmm, crap! lol. Its the only feature I really want to work and it won't work. Just my luck.
September 26th, 2004, 9:41 pm
Posts: 394
Points on hand: 4,163.00 Points
Location: New Jersey, NJ, USA
wut happens? does the game freeze when you try to do it?
September 26th, 2004, 11:43 pm
Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada
After I click burry and apply and switch back to RCT2 an announcement pops up at the bottom saying 'Rides Edited' or something to that extent...but nothing happens
September 27th, 2004, 2:41 am
Posts: 13387
Points on hand: 2,180.50 Points
Bank: 45,000.00 Points
Location: Noord-Brabant, Netherlands
same here when same here with when i try to raise or lower the track.....
I guess that raise/lower function doesn't work...
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268
September 27th, 2004, 9:22 am
Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada
Do you know of any other trainers that have the burry function that works?
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