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Six Flags Magic Mountain 2017 - Justice League: BFM

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JUSTICE LEAGUE: Battle for Metropolis ??? The Next Generation State-of-the-Art Video Game You Can Ride ??? Now Featuring Spectacular New Finale and Popular DC Super-Villain, HARLEY QUINN

Six Flags Magic Mountain ??? in partnership with Warner Bros. Consumer Products on behalf of DC Entertainment ??? today announced the newest innovation in immersive thrills, JUSTICE LEAGUE: Battle for Metropolis ??? Ride. Play. Triumph. The next generation of the award-winning Six Flags ride will now feature a spectacular new finale, new game targets and the introduction of one of DC???s hottest Super-Villains, HARLEY QUINN. This cutting-edge attraction brings riders into the DC Universe featuring interactive content in one of the first-ever virtual 360-degree loops on an attraction, and interactive 180-degree toroidal screens that allow riders to experience state-of-the-art gaming while riding in six-passenger pitch and roll motion-based vehicles synced to custom action-packed scenes featuring the most iconic DC characters.

Slated to open at the Valencia theme park spring 2017, riders will become members of the JUSTICE LEAGUE Reserve Team in a multi-sensory four minute game experience with wind, fire, fog and special effects as they battle alongside the iconic Super Heroes, BATMAN, SUPERMAN, WONDER WOMAN, THE FLASH, CYBORG and GREEN LANTERN to save the city of Metropolis from LEX LUTHOR, THE JOKER and his henchmen. Also wreaking havoc will be HARLEY QUINN, THE JOKER???S favorite sidekick.

Designed and built by Sally Corporation, the Jacksonville, Florida-based dark ride specialists, and Alterface Projects, the video interactive systems experts, the climactic interactive battle scenes between the Super Heroes and Super Villains include a multitude of special effects and thrilling ride experiences as guests shoot targets and score points against their friends and family while traveling on a high speed chase through the streets of Metropolis. Falling from a bridge, looping through GREEN LANTERN'S construct and battling the Lex Bots in an underground subway station are all part of the interactive content action.

???Six Flags Magic Mountain is thrilled to once again ???up the ante??? in Southern California???s theme park mecca and introduce one of the most state-of-the-art, innovative motion-based attraction in the world ??? the next generation of Six Flags award-winning JUSTICE LEAGUE: Battle for Metropolis,??? said Bonnie Sherman Weber, Six Flags Magic Mountain park president. ???There is nothing like this anywhere in the world where riders are actually playing an interactive game while riding an action-packed high-intensity attraction. Leveraging the greatest Super Hero brands of all time, BATMAN and SUPERMAN, JUSTICE LEAGUE: Battle for Metropolis is like a video game come to life ??? an immersive, multi-sensory experience with the most sophisticated technology available that is sure to deliver an unprecedented experience to thrill seekers of all ages.???

JUSTICE LEAGUE: Battle for Metropolis ??? Ride. Play. Triumph. will feature:
???A 23,624 square foot HALL OF JUSTICE to house the full-sensory thrill ride;
???A 4D ride experience with wind, fire, mist, fog and special effects;
???Life-like animatronic characters including HARLEY QUINN, CYBORG, THE JOKER and his Henchmen, and Lex Bots;
???A dramatic fight as the JUSTICE LEAGUE Reserve Team travels through laughing gas and flames in 10 high intensity scenes;
???One of the first-ever virtual loops, giving riders the feeling of going head over heels;
???High-definition 3D animation shown on the first-ever, 180-degree interactive toroidal screens that fully immerses riders into the city of Metropolis;
???State-of-the-art Gaming elements that put the riders into the interactive content where they compete with friends and family;
???6-passenger pitch and roll motion-based vehicles with multi-degrees-of-freedom to transport riders through all the exciting twists and turns without limitations, and
???Two pre-show rooms featuring larger-than-life interactive characters.

Located in the newly-themed Metropolis area of the park, JUSTICE LEAGUE: Battle for Metropolis ??? Ride. Play. Triumph. will be part of an entire area remodel of surrounding attractions, food and retail locations as well as added entertainment. For more information about Six Flags Magic Mountain???s new 2017 attraction, including a video, visit
https://www.sixflags.com/magicmountain/newfor2017

Six Flags Magic Mountain is also announcing the start of 2017 Season Pass sales with its special Flash Sale through Labor Day weekend featuring the best deal of the year ??? savings up to 70% on 2017 Passes! For a limited time, purchase a Six Flags Magic Mountain Season Pass and receive a FREE upgrade to a GOLD Pass that includes a FREE Hurricane Harbor Season Pass, a FREE season parking pass, and visits to all Six Flags theme parks. Additional Season Pass perks include free tickets for friends, park admission to Fright Fest??, Holiday in the Park?? and more. Season Passes can be purchased at the main gate ticket booths or online at sixflags.com. Online Pass purchases are eligible for low monthly payments through the Membership program.

Passholders may also purchase a Premium Season Dining Pass, which includes a lunch, dinner, and snack during every park visit, plus they will receive a 2017 All Season Sport Bottle for unlimited drink refills. Premium Season Dining Passes may be used at any Six Flags theme park.

Save time and money. Buy and print tickets at home and go straight to the gate. Plan ahead and save up to $25 on Six Flags Magic Mountain general admission when tickets are purchased in advance of visit date. Get more details and buy now at sixflags.com.

Six Flags Magic Mountain, the undisputed ???Thrill Capital of the World,??? is located at 26101 Magic Mountain Parkway, in Valencia, north of Los Angeles off Interstate 5 at the Magic Mountain Parkway exit. The park is currently open weekends and school holidays. For complete operating days and hours, and for more information call (661) 255-4111 or visit us online at http://www.sixflags.com/magicmountain.

https://www.sixflags.com/magicmountain/ ... Metropolis


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Interesting Screamscape rumor says that SFMM's Viper might be on its way out in 2017.
Park News - (9/14/16) Screamscape received a rumor this week that I found to be a little disturbing to me personally. Our rumor claims that Six Flags may be considering removing the park's iconic Viper coaster as early as mid to late 2017 in order to build a newer coaster on the hillside plot of land it calls home for 2018.
Previous rumors have already indicated that the next big coaster being planned for Six Flags Magic Mountain may be the chain's first B&M Dive Machine coaster, and I can see how that particular site could be beneficial for that kind of coaster design. Still... Viper is still kind of special to me and I'd hate to ever see it go. I was still a San Diego boy at the time and I remember fondly driving up to the park on Viper's opening day back in 1990 to ride it with a group of friends.
The line stretched from just inside the entrance near the carousel, up the hill to the station, turned around and went back down the hill to the carousel and then turned around and went back up the hill once again before entering into the station and proper queue area that was built for it. All said and done I think we ended up waiting about 2.5 to 3 hours to ride it that day, and we loved it.
I really would hate to see Viper go, even though it isn't the biggest or best anymore, and it is far from being the smoothest ride out there today... but it's a special kind of monster that I'd love to see stand long enough to be able to bring all my kids out to ride it with me. The good news is that the site is apparently only one of a small group being considered for the park's 2018 project, so depending on the site and final attraction selection, Viper could be safe. For now, enjoy Viper while you still have it and ride it once for me.

http://www.screamscape.com/html/six_fla ... untain.htm

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I'm honestly surprised it lasted as long as it did if it leaves in 2017. I always figured at SFGAdv and SFMM that the Medusa/Scream! clones were a "replacement" looping ride.
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This disturbs me. Walking into the park you can see the ride. It's almost an iconic look. It's a relatively smooth arrow, visually appealing. Also you can hear it clear across the park.

If they replace it then they must replace it with something of significance.
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Cantilever a Larson loop inside of Full Throttle's loop for maximum loopage.
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Dive coasters suck imo and would hate to see them take away Viper for this. I highly doubt they'd do it given the visual appeal viper has at the entrance.
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Not to mention the fact that it's an iconic ride that is on a lot of merch. I feel like Viper is way more iconic to SFMM than the other Toomer triplets were to their respective parks.

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The only one that really really needed to go was Shockwave. GASM was "fixed" Shockwave with the less violent MCBR turn (really SFGAdv fanboys it was worse), and the loops didn't crack in half requiring emergency welding every year lol.
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I'm somewhat torn on this one. On one hand, Viper is an icon of SFMM and is still a decent ride despite its age. On the other, it has one of the lowest ridership numbers in the park (at least among the major coasters) and sits on a prime piece of land for a major new coaster. While I like the ride, I would be okay with replacing it provided the replacement is a quality attraction that is both unique (at least for the west coast) and something that improves the park's lineup. A B&M Dive Coaster would be acceptable, but a B&M Giga would be the best fit IMO (yes, I know that has about a 1% chance of actually happening). Whatever they do, it is almost guaranteed that the replacement will be viewed as an improvement in the eyes of the public, and that is really what matters.

As for Justice League, I think that is the best possible addition for SFMM at this point and I'm excited for the ride. I still can't understand why many people elsewhere felt that it was a wasted addition for the park.
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I want to say no to the removal of Viper because that also goes pretty well with X2, actually! :sad:
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If they remove Viper I will lose all faith in this park
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You haven't already?
Ok but how desperate you have to be to voluntarily fly from another country to go to Thorpe?

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Have you been to the park? It's beautiful, versatile, and worth many days of fun.
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There's a bunch of other parks I'd call beautiful before even considering SFMM. The park is pretty fun overall, but I can't see myself going back to ride anything other than X2, Viper, and Riddler. It's only worth many days of fun because the operations and crowds absolutely suck. I did the whole park in one day with a flash pass and even then got tired of it quickly. The park is just a sea of coasters and concrete with barely any flat rides mixed in.

I liked Knott's much better than SFMM and out of all the parks I've visited, SFMM is pretty low on the list of the parks I would want to revisit in the future.
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gouldy wrote:
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And that is exactly what six flags wants there customers to do. Be drawn in, forced to spend way more money then originally advertised while giving you the bare minimum they possibly can.
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Turbo wrote:
Have you been to the park? It's beautiful, versatile, and worth many days of fun.


The place has its flaws, but I agree with you over all. And Viper has seen better days. It's an absolute skip for me now, and although I'd be sad to see such an iconic coaster go, I can't argue there are MUCH better looping coasters out there now.
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One of SFMM's biggest flaws is that it is terribly inconsistent. I have been on days that were nearly identical crowd wise and had very different experiences. That said, the park has improved tremendously over the past few years and almost everyone I've visited with ended up enjoying it more than they expected to. I usually tell people that if you want to spend a day riding roller coasters, it is absolutely worth a visit, as the park has arguably the best coaster collection in the world. If you're looking for a complete park experience, So Cal's other major parks are a better option. It is not a top tier park, but I'd say it's probably my second favorite Six Flags (after Great Adventure, though I haven't visited the Texas parks or Over Georgia) and second favorite So Cal park after Disneyland (Knott's is a better park, but it gets stale when you visit 10+ times per year).
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I will be the first one to jump on their bad behaviors and costly merch (as I have in many trip reports in the past) but SFMM remains one of my top parks for many reasons including the versatile landscape, the many rides, the food doesn't actually taste like waste, and many other reasons. The park itself is beautiful minus the Mad Max wet dream dirt in the back lots but even then the coasters make up for the lack of appearances back there. BTR, Riddler, Apocalypse.. All are very fun and unique in their own way (minus BTR as it's a clone) but even still the park holds a lot to offer.
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The park is kind of standing in the desert area (not sure if I am describing that dry terrain well, though), so it looks like to me an oasis.

Xtreme Oasis, rather than Xtreme Park. :)
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So according to the official renders Riddler will be repainted green and yellow. EW!

Image
Coasterkidmwm wrote:
gouldy wrote:
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That's like finding a Waffle House with no white trash in it.

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I really hope riddler keeps it's colors. Damn, that's ugly.
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the green and black worked so well for it. Those colors are like a radioactive nightmare
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo


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Wait, the "unwanted" new era of Riddler's Revenge, really... :sad:
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Image

gross
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.


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Only at six flags...
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