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IAAPA 2016! Lots of Cool stuff!

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Post November 15th, 2016, 12:46 pm

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Dont know how well this will go around but would anyone like me to post pictures from the forum on the TPR website to over here. Pictures are from IAAPA this year and there have been some crazy unveilings today!
Last edited by matthew6969 on November 15th, 2016, 4:18 pm, edited 1 time in total.
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Post November 15th, 2016, 1:09 pm
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Post November 15th, 2016, 2:20 pm

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Post November 15th, 2016, 3:50 pm
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Mack released this weird thing

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Post November 15th, 2016, 4:30 pm

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Here's some stuff from the TPR guys. Dont know what you all wanted to see in particular, but here goes nothing (Photo creds to TPR)



Excerpt from the press release
Skywarp has everything that operators of all sizes desire: Big impact, big thrills, big visibility, and big capacity with a small footprint and a small price," the Skyline team boasted. The ride is 62 feet tall with a track length of 360 feet and fits on a site just 30 feet wide and 120 feet long. It seats 32 riders per cycle and thrills 800 per hour.

Skywarp can be installed on a customer's foundation or supplied with a base frame for semi-permanent installation. While drive tires will be the standard propulsion method, linear synchronous motors from a proven industry expert are an optional substitute to further streamline the system. Both methods will gradually rock the train back and forth until reaching full speed, reducing power consumption and minimizing required infrastructure improvements.


for more on this ride, go here lol : http://www.skylineattractions.com/?p=pr ... -footprint (Hopefully this doesnt become the new SF Larson loops........)
Attachments
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Sea World San Antonio's new coaster cars are revealed!
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And the ride will be manufactured by........................INTAMIN!
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Mack showed off a new coaster model, triple launched and spinning, oh my.
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Car's for OWA's roller coaster "Rollin Thunder" where also on display!
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Even the new coaster for Dutch Wonderland's cars where unveiled!
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Looks like someone flew down with tony clark..............speaking of havent seen anything from the RMC booth yet.....................
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See
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There
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is nothing. except they changed the color on display of the i beam track. last year it was red.
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Concept car fro Gravity Group being shown off. WOW!
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Whale this surely looks fun, and interesting.
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Another interesting lead car by PTC on display.
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Post November 15th, 2016, 5:10 pm
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Mack is breathtakingly innovative and daring. I love these concepts they keep coming out with and they just don't stop haha.

GG trains............. I'm in love. Too bad the ones I've been on made the ride rougher.

New PTC! YAAASSSSSS

I'm still guessing that CP is riding the Valravn train for another year. It's the smart play.
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Post November 15th, 2016, 5:33 pm
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I think they've been showing that PTC for like a decade (at least) and nobody has bought it.
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Post November 15th, 2016, 6:15 pm
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:soz:
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4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 15th, 2016, 6:23 pm
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Post November 15th, 2016, 9:29 pm

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I'm honestly surprised that RMC hasn't announced anything. Then again, were half way through the week, we could see something from them still.
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Post November 16th, 2016, 7:45 am

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That Mack concept is pretty awesome. They have definitely stepped up the last couple years. I hope more US parks start buying from them more
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Post November 16th, 2016, 9:18 am

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That thing about 2 different train types on the same track, with corresponding loading platforms is genius.

Post November 16th, 2016, 2:56 pm

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Please make a 60m version of this pronto/.


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Post November 16th, 2016, 3:39 pm

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The versatility of the Mack concept is great. I (don't) look forward to many debates over how many credits it counts as.

Post November 16th, 2016, 3:55 pm
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I'd say two lol.. only because the ride experience would be different with fixed cars vs. spinning. Would certainly count more as an additional credit than X > X2
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 16th, 2016, 5:53 pm

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The only question I have about the "Skywarp" thing is whether or not that counts as a coaster. I mean, it doesn't really "coast" does it? I don't mean to be "that guy" but in all seriousness, we don't want Six Flags to buy a ton of this just to fool the GP and piss us coaster enthusiasts off again.
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Post November 16th, 2016, 6:15 pm

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purplechicken wrote:
I mean, it doesn't really "coast" does it?


Well, by that argument powered coasters are out but I see what you're saying; plus there is still a difference since powered coasters are more "coastery". I thick it's all about whether you think the Larson Loop falls into the category of coaster or not.


Edit: Also, it's hard to determine it's power source but it seems like it would be LIMs or something in the station.

Having all those dummy cars seems like it would be a huge addition to the maintenance
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Post November 17th, 2016, 5:39 am

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Those innovative designs really make me feel the future! Way to go! :D
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Post November 17th, 2016, 8:13 am
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Jcoasters wrote:
purplechicken wrote:
I mean, it doesn't really "coast" does it?


Well, by that argument powered coasters are out but I see what you're saying; plus there is still a difference since powered coasters are more "coastery". I thick it's all about whether you think the Larson Loop falls into the category of coaster or not.


Edit: Also, it's hard to determine it's power source but it seems like it would be LIMs or something in the station.

Having all those dummy cars seems like it would be a huge addition to the maintenance


Personally I think the fact that the train doesn't have a start or end (much like a larson loop) discounts it as a coaster and puts it firmly as a flat ride.
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Post November 17th, 2016, 11:50 am

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But it does! The dummy cars are just in between the two trains on one end each. However, I agree with you in that it's pretty much a flat ride lol
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Post November 17th, 2016, 12:49 pm
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Looks like Intamin is trying to jump on the free spin bandwagon.

Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post November 17th, 2016, 1:14 pm
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The bandwagon they created lol

The new track style will probably be cheaper to produce which is a plus but I can't figure out why they wouldn't add an MCBR for capacity and why they wouldn't have two cars of 8 people each. Seems like that would have been a good move but what do I know? I'm just a geek.
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 17th, 2016, 1:27 pm
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I think the random flat part is supposed to be a block brake.

Ole add to NL plz.
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Post November 17th, 2016, 2:23 pm
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Probably was the dev team who added that train style in. Due to contracts and stuff they can't release certain train styles to the public after they make concept stuff like this.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 17th, 2016, 9:09 pm

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After riding Green Lantern... I'm not sure if I can trust a zac spin... no. I can't.
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