It looks like it gives an error at the flags parameter.
In the code file, look for the line of code at where you're loading your sound file. At this line of code, you're probably also give your flags to the object which handles the sound.
The flags parameter is actually a number. With this number you can edit a few options for the sound. If you set this number to 0, it should work fine.
However with the flags, you can choose to synchronize the sound with other staticsound objects, reduce the sound to a mono sound and/or choose to control the loudness of the sound by changing the loudness of the in game music setting.
It looks like it gives an error at the flags parameter.
In the code file, look for the line of code at where you're loading your sound file. At this line of code, you're probably also give your flags to the object which handles the sound.
The flags parameter is actually a number. With this number you can edit a few options for the sound. If you set this number to 0, it should work fine.
However with the flags, you can choose to synchronize the sound with other staticsound objects, reduce the sound to a mono sound and/or choose to control the loudness of the sound by changing the loudness of the in game music setting.
Thank you! I try to fix it now and I hope it will work.