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Awkward rating

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Post March 4th, 2004, 5:02 pm

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http://www.coastercrazy.com/track_exchang ... p?tid=3252
Well, it seems like I'm kicking a dead horse here, but after sitting on the issue for a few days and talking to other members, I feel that I must say something. Yes, once again, It's Dj-javixx. Now, let me start off by saying that this is not because he was the lowest rate on Avalanche! because it was less that a point lower than the second lowest I believe. It's the strange comments he makes. Now, obviously it's a fantacy coaster. So why is he rating me down for fantacy elements such as a vertical drop? He also rated me down for safety features such as the second lift (not a break since it's curved and going down) that prevents the riders in the last row from being killed by the train throwing them out of the car. He also rated me down for the "terraforming being too high" Did he not read the story line? How is the train going to stop at the top of the mountain if the mountain stops 200 feet below the track? What is too high? how is the terraformet not smooth? I filtered that thing so many times that there is no way that it can be "un-smooth". I got rated down for a lack of 3DS. I CAN'T MAKE THEM! how are you going to take points off for a lack of extras? that is the biggest load of crap I have heard. That rubric he uses is one of the most wacked out things I've seen. It's nice, but it's too unrealistic for common use. Thgere are too many demands of that rubric for him to be able to apply that fairly to ALL coasters. I think that Dj-javixx needs to chill out because he is getting out of control.

Now, if you feel that I'm attacking you Dj, or that I'm hopping on the bandwagon, I assure you that I'm not and I feel sorry that I made you feel that way. But, you have to take responsibility for your actions. I read other post too and you've been going crazy on here. You really have to calm down a bit. Think about the unrealistic demands of your rubric and how to fix it. Remember, not averyone can make 3ds. Also remember that not everyone has the same ideas of how a coaster should look. Rate what is there and not would could be there according to your vision. You have to rate appropiately and you will find yourself the topic of less post.

Again, I would like to apopogise to Dj-javixx for having this issue brought up again, and I would like to apologise to the staff for having to deal with a discussion like this again. Thank you for your time.
-rjholla2003
Last edited by rjholla2003 on March 4th, 2004, 8:06 pm, edited 1 time in total.

Post March 4th, 2004, 5:18 pm

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I am not attacking DJ but dj you have made ALOT of vertical drops your self. None of us ever rated you down for that except for you doin it so much that it created an originality lack. I am sorry, but its true.

Post March 4th, 2004, 5:31 pm
cjd

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Sorry, but this is most definitley not a malicious rating. Javixxxxx did talk about the vertical drop, but I would have mentioned that woodies do not go straight down as well. This is not because it has not been done before... it is because it cannot be done with the wooden wheel bearings. The banking transitions were very painful, so I stand behind him on that. I believe you were lucky to get the 2 8's in the first place.

Post March 4th, 2004, 5:35 pm

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Location: NJ, USA

Really now? That's interesting. Have those been on wooden coasters or steel? I'm going to guess they were on his steel coasters. But, if wooden coasters can loop ie: Son of Beast, why can they not have a vertical drop? Also, The wooden trains on NL have upstops that would hold the train to a segment of vertical track. Thirdly, It's FANCTACY!!! What fun would fantacy be if it were realistic?
-rjholla2003

P.S I never said that it was malicious, I'm just making a statement on his rediculous rubric. I agree with him on several points he makes, and I have no problem with the NUMBER RATES he gave me. I'm not even asking for it to be removed.

[EDIT] P.S response to cjd's post before I finished posting mine

Post March 4th, 2004, 5:50 pm

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son of beast does a loop because it uses special track and supports throughout the loop...

onto the issue of Dj's rating. I feel his rating was fair imo, and i dont see why people complain...i guess the only reason is because you want a high rating to win a medal correct? Well if you take the advice people give you when they rate your coasters, and you then improve upon what they have said, you will build a better coaster next time and possibly win a medal. Theres no point bitching just because you didnt get 8-9's

Post March 4th, 2004, 6:15 pm
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son of beast's loop is not wood, it is a steel loop with modified track and modified coaster wheels to be able to do loop. Son of beast is a hybrid coaster.

Post March 4th, 2004, 6:19 pm
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just saw the rating and it is in very much detail as well of why it went down. Breaks it down part by part and frankly by reading his comments and considering it is a fantasy coaster. I would have rated it lower yet. Not attacking you, just reading on what he posted.

Post March 4th, 2004, 7:30 pm

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I'm not complaining about how high of low the rate was. Only the rubric. I did not realise that Son Of Beast had steel in the loop as I havven't seen the loop. I don't care about medals that much. This is just a hobby to me. If I was worried about a medal, I would have asked for it to be removed. I guess that people are mis understanding what I mean. A few of the post are assuming things I disclaimed in my first post. Please read my post more carefully so that you can respnd better. I hope that didn't sound disrespectful because that is not my intent, I just could not figure out a different way to say it.

Post March 4th, 2004, 7:35 pm

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just out of curiosity.. and sorry for poasting this in this forum (i know im not supposed to) but how can we benefit from javixxxxx's ratings when first off, we cant understand him (not his fault), and when we can, he's taking off for stuff like "terraforming being too high"?? if he were taking off because there is a support hit or the track isnt smooth thats one thing, but he takes off for the strangest reasons. i dont have any link or anything but one time he took off because the color of a ride was wrong.. and it wasnt a recreation.

Post March 4th, 2004, 7:41 pm
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just out of curiosity.. and sorry for poasting this in this forum (i know im not supposed to) but how can we benefit from javixxxxx's ratings when first off, we cant understand him (not his fault)

ask for a more detailed explanation via the pm system or the offtopic forum. Who's fault is it then that you cannot understand him if you cannot understand him?

, and when we can, he's taking off for stuff like "terraforming being too high"??

Terraforming can affect a coaster's rating in my opinion. If it's far too high in a realistic coaster, that makes the coaster less realistic and technically less adept. A realistic coaster would never have high terrain right around it, only on extreme rarew occassions would this occur and it seems ok. Now if it's a fantasy ride, then that can be a misconcepted rating.

if he were taking off because there is a support hit or the track isnt smooth thats one thing, but he takes off for the strangest reasons. i dont have any link or anything but one time he took off because the color of a ride was wrong.. and it wasnt a recreation.


and that rating which you are referring to was fixed. It was acknowledge that javixxx was in fact in error and the rating was removed as the rating was obvious that he did not see the placement of the coaster as a realistic or fantasy and not a recreation.

Post March 4th, 2004, 7:43 pm
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Originally posted by rjholla2003

I'm not complaining about how high of low the rate was. Only the rubric. I did not realise that Son Of Beast had steel in the loop as I havven't seen the loop. I don't care about medals that much. This is just a hobby to me. If I was worried about a medal, I would have asked for it to be removed. I guess that people are mis understanding what I mean. A few of the post are assuming things I disclaimed in my first post. Please read my post more carefully so that you can respnd better. I hope that didn't sound disrespectful because that is not my intent, I just could not figure out a different way to say it.


to be honest I did not read your entire post as the color you chose for it is hard on my eyes, bright blue on a medium blue bg and bright blue on a bright red bg is not a good color choice. edit it to white. Remember to make your psts as clear as possible for us to read and understand.

Post March 4th, 2004, 8:08 pm

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Sorry about the color. I was going to edit the color after seeing it, but forgot to and after re-visiting the board I was in a rush.

Post March 4th, 2004, 8:33 pm
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ok let's go into this deeper
..:: Originality ::..

( 1 / 2 ) : Did include new elements or not too seen elemenths ? : Just the vertical drops
( 1.5 / 2 ) : What about the combinations of elements ? Are original ? : Kind of them yes, but not too original.
( 0.75 / 2 ) : Improve new supports ?: NO, not edited supports, you havent spend time whit the supports
( 1 / 2 ) : Have some really special and amazing thing ? : Drop a little
( 1.5 / 2 ) : Personal opinion : The track have some things original, but not too; layout could be more original and mix some up nd down turns

------------------
BONUS POINTS
------------------
( 0 / 0.5 ) : Have 3DS // Env ? : No
( 0 / 0.5 ) : Really worked supports : No
( 0.25 / 0.5 ) : Terraformer : Have, but is not smooth, and must be lower hight
( 0 / 0.5 ) : Cartextures :

-----------------------------------------------

see, 3ds goes into bonus points. It is not a set standard for the entire track. terraforming also earned you extra points. did not affect against your overall rate, rather boosted it up a notch over the basic grade. Now, if you feel otherwise, I can go ahead and subtract the bonus points you got overall which is a total of .25

let's gop to the technical
..:: Technical ::..

( 0.5 / 1 ) : First Drop : Can't be 90????????? , but is fantasy...
( 0.75 / 1 ) : Combination of inversions // elements : They're good, too repetitive at some sites, but they're good
( 0.75 / 2 ) : Is the track Smooth ? : Have serius problems whit banking, and some bumps
( 0.75 / 1 ) : G Forces: RED // YELLOW // GREEN : Overall green
( 0.5 / 1 ) : Build of some supports : Autosupport, and BAD at the main drop, you haven't deleted these crap support.
( 0.75 / 2 ) : Errors founded : Can't be 90????????? drop, bumps, hard-turns, layout repetitive at some parts, the speed of the chain is too , the second airtime , too inclinated too, supports get into the terrain
( 1 / 2 ) : Personal Opinion : Was ok, but you can work harded, and spend more time in editing supports and making it smooth and better.

-----------------------------------------------
Final: ( 5 / 10 )
-----------------------------------------------


says it can't be 90 dgrees, but it's fantasy so I assume he did not dock you entirely had it been realistic., combo of elements etc, says was good but got rather repetative, going on he points out you had problems with banking and with bumps, otherwise the ride would jerk around a bit and banking problems occured in the transitions. They were not smooth enough and the banking was not enough or was too much. later he says hard turns, that means you went too fast into your turns thus raising your g's count suddenly. Stated in final that you need to edit the supports, mentioned for the drop abd making it smoother and less repetative. Seems pretty clear to me what he meant there.
..:: Adrenaline ::..

( 1 / 2 ) : First Drop ? : Not hight, dont like the braking at the edge... it make too slow
( 1 / 1 ) : Did the terraformer // trees make more adrenaline ? : Yeah, a lot
( 2.5 / 3 ) : Are the inversions and the layout interesant or boring ? : Overall was really good, have some slow parts, but is amazing
( 0.5 / 1 ) : Have some spectacular events ? : Hmmmmm no , just too vertical drops
( 0.75 / 1 ) : Airtime : Was medium-hight
( 1.75 / 2 ) : Personal opinion : The adrenaline was really hight.... too slow at teh begining and at the helix, but overall was good. THe vertical drop i think whitout the brake at the edge it will look better and special.

-----------------------------------------------
Final: ( 7.5 / 10 )
-----------------------------------------------

he wasn't adrenalized by your first drop, felt it was too slow for HIS taste. he congratulated you for adding adrenaline with the trees, something that is rare for people to do. stated there was no spectacular sparts besides the two drops. states the ride overall was good, didn't state it was superb or excellent, just "good" which good reads out in my mind slightly above average. states that the airtime achieved was of medium time, meaning that on average, these types of coasters have more air time than what you provided in yours. in general he states that you lacked speed speed at the start of the rid eand in the helix and tips you that the vertical drop without the brake would be better without the brake. That's his opinion. Yes he does it on his rides, but that doesn't mean that because he likes it on B&M sit down coasters that he'll also enjoy it on other type of coasters.
Final personal opinion:
Coaster looks nice, but have TOO UNREALISTIC things (Yes , is fantasy, but come on! make it more "realistic") . Also, you can smoot hmore the track, have really hard turns. The layout was nice, and the 4 hills looks really really good . Spend more tiem whit supports, you haven't deleted the vertical drop supports, and it looks crap. Supports go into the terraint too, try to make the cement base after make Terraformer, OVerall was good, but you could work really more hard.


he acknowledges it is a fantasy ride, but states that it could been more realistic had you provided more work into it. states track needs more smoothing, says your hills "look" good, not necessarily ride good. and that you were negligeable in deleting the supports that should have been deleted. says overall was good and that you should work harder with an overall rate of: 6.17 which is above average.

this seems to be rather explained well and justified well I just took 30 min more to go over it. I assume it took him even longer as he started it out blank. It seems like he knows what he is talking about and talks about specific problems that should be addressed by the builder. pointed out both bad and good things about your ride and grade you in segments and by that you can see how much more work you can do to improve those parts. Also he gave you a bonus on terraforming and did not deduct for no 3ds files, you just didn't earn any extra points. count it up, here I'll show you:
( 1 / 2 ) : Did include new elements or not too seen elemenths ? :
( 1.5 / 2 ) : What about the combinations of elements ? Are original ? :
( 0.75 / 2 ) : Improve new supports ?:
1 / 2 ) : Have some really special and amazing thing ? :
( 1.5 / 2 ) : Personal opinion :

add that and you get 5.75 points out of 10 points
in the bonus points section you can earn up to 2 bonus points, but you only got .25 out of it this making your overall score for originality of 6 points out of 10.


Is this all clear or still need better explanation?

Post March 4th, 2004, 8:39 pm

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Ok, I guess that's clear enough. I misunderstood the 3ds part.
-rjholla2003

Post March 5th, 2004, 4:34 pm

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I have to say, I find this rate system that DJ-Javixxx has is a bit uneven it's way TMI. I thought he did a disjustice to Smer's Excalibur.

I was also told that even if tracks were 9, 10's, he would rate them around 6. I think he's is given too much clout with this rate system and I've come to the point of ignoring it as it seems very spammy and at times, inaccurate.

IMHO, I think he should just go back to rating with his own impressions of the three rating numbers given, rather than throw in redundant numbers and an empirical rate system.

Just my two cents. - Nyssa
Go for a ride!

Post March 5th, 2004, 6:02 pm

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yeah, dj-javixxxxx would give a perfect coaster no more than an 8. Not saying an 8 would be bad, but that would be a PERFECT rate to him. The way the points are given make it so that small mistakes get a lot of points taken off of the overall rating.

And what makes everyone think that a woodie can't have a vertical drop? Wood can do anything that steel can.

Post March 5th, 2004, 6:04 pm

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yea, I'll bet they will come out with a vertical woodie someday. That would be cool. It would be a lot more intense then a steel one.

Post March 5th, 2004, 6:46 pm
cjd

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Originally posted by rjholla2003

Really now? That's interesting. Have those been on wooden coasters or steel? I'm going to guess they were on his steel coasters. But, if wooden coasters can loop ie: Son of Beast, why can they not have a vertical drop? Also, The wooden trains on NL have upstops that would hold the train to a segment of vertical track. Thirdly, It's FANCTACY!!! What fun would fantacy be if it were realistic?
-rjholla2003

P.S I never said that it was malicious, I'm just making a statement on his rediculous rubric. I agree with him on several points he makes, and I have no problem with the NUMBER RATES he gave me. I'm not even asking for it to be removed.

[EDIT] P.S response to cjd's post before I finished posting mine


Sorry, rjholla2003, I didn't see that it was a fantasy coaster. In that case, I would not dock you for the drop if I rated it. Sorry for my oblivious nature.

Post March 5th, 2004, 7:12 pm

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**searches for the lock topic button, oh there it is!


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