mkingy wrote:
I think I understand - the two ways to make straight track whilst handbuilding in NL2 are:
1) Using strict nodes (double click a vertices then click strict). If you have 2 strict nodes the track will be perfectly straight between these two nodes - perfect for the straight sections on lift hills.
2) "Make straight in 2D" or something similar in the track tab. You need to select the first, last and all the nodes inbetween where you want to be straight when looking in top veiw, then press the button and it will ensure all the nodes are straight in relation to the first and last.
If that doesn't make sense I'll do a quick tutorial but might be easier/quicker just to have a play with those buttons!
I think it was the fact that the bottom of the lift was slightly curved and misaligned with the crest of the lift even though the straight section was technically straight. You're only able to tell from top view or it can be seen a little from track view. I am guessing this is what "Make straight in 2D" Does if that is correct.