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What are YOU doing in NL2 Right now?

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Post August 1st, 2020, 8:33 pm

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Post October 12th, 2020, 1:57 pm

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I remade the RCT2 style zero g roll, and it turned out awesome! It pulls a minimum of -1.5 Gs and I think it would be one of the best elements ever in real life.


Introducing, the Barrel Roll Camelback!

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Fallen Leaves RMC! Coming soon...

Last edited by Jcoasters on October 13th, 2020, 9:34 pm, edited 2 times in total.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post October 13th, 2020, 5:34 pm
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Jcoasters wrote:
It pulls a minimum of -1.5 Gs

The idea sounds fun, but minimum of -1,5g? That is a lot! I'd personally say, keep that as a max limit instead of minimum.
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Post October 13th, 2020, 7:51 pm

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Dirk_Ermen wrote:
Jcoasters wrote:
It pulls a minimum of -1.5 Gs

The idea sounds fun, but minimum of -1,5g? That is a lot! I'd personally say, keep that as a max limit instead of minimum.


That is what the front and back rows pull maximum, the middle row is -1.1 G


First, you have the beginning, which starts out like a normal ejector hill, pulling -1.5 in the front.

Than you go into a +0.8 maximum (I'm pretty sure) section, a -1.0 (front row) and -0.9 G (backrow) section during the middle of the roll, back into +0.8 (pretty sure), and an exit of -1.1 G with -1.5 in the back.

There are some intense lateral G's, with the beginning and ending areas being the most intense and -1.3 G lateral I think.

You can watch the video above for the G forces!



It would be very intense, but I think it would be a great element haha. I mean, I'm sure it would be kind of like the Skyrocket II/Superman clones from Premier, but faster; and with less duration between the roll and hill portions.

The best element on the ride would probably be the Vertical Airtime hill spike. It pulls -1.5 G's in the back, and then you enter into a mini 0 g reverse spike. I think it would be fun to be at 0 g ,looking down into a vertical airtime hill. The back row gets pretty high up there dude.

I'm sure someone else has made something similar in NL, I'm mostly just here to hype my new ride haha! :D
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post October 14th, 2020, 10:39 am

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I get that you're not really going for realism here, but IMO an RMC triple launch makes no sense at all. They don't waste wood like that.
What are these for?

Post October 22nd, 2020, 11:26 am

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Working on the lighting for my new roller coaster call Coasterman SoundwavesImage

Post October 23rd, 2020, 2:24 am
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As i said on discord looks pretty good. I assume this will sync with the launch?
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Post October 25th, 2020, 12:08 am

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I recently purchased NL2 so I'm still learning. One thing I found was I could import my old NL1 tracks into NL2 but not the old NL1 terrain. So I'm converting some of my old tracks into NL2 tracks. I also discovered that with NL2 you can copy and paste entire things you've made, for example, say you hand made a building or house and you want another exactly like it in your sim, simply highlight the entire object and paste it anywhere in your sim. You couldn't do that with NL1. I'm still learning a lot.

Post October 26th, 2020, 6:19 am

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mkingy wrote:
As i said on discord looks pretty good. I assume this will sync with the launch?
Is the triggers that is doing the lights.

Post October 26th, 2020, 8:29 am

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Post December 12th, 2020, 12:01 pm

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Post January 5th, 2021, 8:20 am

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Finish making The legend of korra the ride layout. This will be the worlds first and NoLimits tallest, fastest and first ever quadruple dueling RMC hybrid coaster ever. A 288 Ft tall ride reaching speeds of 85 MPH.

Key Color - Elements
Red - Fire
Blue - Water
Green - Earth
Yellow - Air
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Post January 5th, 2021, 3:34 pm

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Post January 5th, 2021, 7:38 pm
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If it was a mobius coaster, possibly. But I think I see 4 separate layouts?
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Post January 6th, 2021, 11:10 pm
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Surviving an attempted coup, oh you mean in NL2, nothing. :p
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No need to tell Oscar about the problems. He is magic.

Post January 7th, 2021, 8:06 am

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Dirk_Ermen wrote:
If it was a mobius coaster, possibly. But I think I see 4 separate layouts?

On my coaster if u are talking about is not a mobius coaster ok, this layout is separate but in one coaster but i will have the coaster status on all four side ok.

Post January 7th, 2021, 8:09 am

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Soko wrote:
^Wonder if that's longer than Falcon's Fury

Idk for sure but If you want the length on all four side separated, I can do that.

Post January 27th, 2021, 11:28 am

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First time making 3d object to the ride vehicles for my new coaster call Legend of korra Asami Sato's Satomobile Racing. VVVVVVRRRRRRROOOOOOOMMMMMMM!!!!!!!!

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