I never said I did not like it. I mearly stated an opinion that there is an easier and quicker way to achieve the same result (usually better). Also It was my opinion that when you compare rendering high quality models to creating highly detailed low-poly models through the use of textures, low poly modeling presented more of a challenge.
The quality of Whitewolfs work was never in question, which I agreed was good. Just trying to help a good modeler be better.
My latest render. I've done some more work on the back end of the car. I realise that the rear light material is abit messed up but it isn't too bad right now, so i think i'll leave it for another day to fix. Not much more to say.
Hmm, well, this is just amazing, man...sure you can see some small imperfections, but I can't see myself EVER getting up to doing something like this. Learning the software and carrying it out so amazingly. Excellent, excellent, excellent....and I loved the Elise, also.
For me, I just DRAW cars....but this is really the new element of car design, so sweet job. Wow, it's just so beautiful.
wow, that looks really awesome, are you gonna put the objects avalable? because i really want to have those objects... [shocked][:O][shocked][:O][shocked]
Coastercount: 1410(I've seen the world and it's horrid contraptions... @.@) - Wood: 142 - Steel: 1268