Okay, I make objects using a program called trueSpace 3.2, when I convert the object into 3ds. it changes all the colors I put on it into a dark grey color. Is it my object converter (its a program called corssroads) or does NoLimits have to have colored textures for it to have color? Also, whenever I do have textures, NoLimits dosen't put the texture on the object, so its still a dark grey color in the game. So what am I doing wrong? Is it the Object converter taking away stuff, or is something else?