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Scream Machines Suspended & Wood Pics/VID Previews

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Oscar User avatar
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Check out the new wooden coaster in this update first the pictures of the woodie and then the pictures of the much anticipated, much wanted, much sought after. Much wanted by other sims, Suspended all in swinging motion! Enjoy these swingers!

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And now for the very much awaited Suspended coasters offering two car designs to chose from, the vekoma style and the arrow suspended [:D]
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All image credits go to DragonsIOA and Kobain. I'll see if I can post an onrid eof the suspendeds [;)]
Download the onride of one of the suspendeds here, Credits of the track go to DragonsIOA http://www.coastercrazy.com/users/wws/Sus ... eeSlap.zip
WWS
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No need to tell Oscar about the problems. He is magic.

Post May 26th, 2004, 4:31 pm

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Post May 26th, 2004, 4:31 pm
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Those look sweet. Nicely done Kobain and DragonsIOA!

Post May 26th, 2004, 5:19 pm

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Post May 26th, 2004, 5:22 pm

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Looks freakin awesome, It might even restore my faith in SM.

Post May 26th, 2004, 5:25 pm
Oscar User avatar
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Tyler has posted some more screenshots for us, go to this topic for more.
Thanks Tyler and Thanks Brian and Kobain [:)]
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Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post May 26th, 2004, 5:45 pm

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You made a video out of my extremely crappy 5 minute test track?!?!? [:)]

Post May 26th, 2004, 5:49 pm
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Am I right in thinking people who already have SM, get this for free?

Post May 26th, 2004, 5:58 pm
Oscar User avatar
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You made a video out of my extremely crappy 5 minute test track?!?!?

Yes [:D] I would have made it out of mine but you know my problem [:p]

Am I right in thinking people who already have SM, get this for free?

Yes you are right in thinking that.
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Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post May 26th, 2004, 6:40 pm
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Looks like a must have update! Great work as usual, Brian and Dario. It doesn't get said enough to you guys, so I just wanted to say thank you for continuing to regularly support and improve SM.

Post May 26th, 2004, 6:44 pm
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woops forgot the intamin looper pics:
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Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post May 26th, 2004, 6:49 pm

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awesome pics man, hats off to the screammachines team

Post May 26th, 2004, 7:24 pm
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those suspendeds look great, but hats off also for those M-Flyer trains...those look particularly sweet too.

Lookin forward to the update...even on a dial-up.

Very much thanx,

(Edit begins here) Finally got the full dowload for the video. WOW!
made me feel like I was on the XLR8 in Astroworld but this time it was on steroids. Now even more looking forward to this update.


dhh

Post May 27th, 2004, 1:50 am

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Post May 27th, 2004, 1:50 am

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*salivating*

Once again, I tip my hat to Brian and Kobain - this update makes this sim even sweeeter! [:)] [:)]

Post May 27th, 2004, 2:30 am
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AWESOME!!!!!![shocked] this looks the best update EVER... [:P][:P][:P][:P][:P]
i can't wait i want it now... [:P]
BTW do you have also Airplane suspended cars: http://www.rcdb.com/installationgallery ... ?Picture=1 [;)]
Great job DragonsIOA!!!![:P]
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Post May 27th, 2004, 3:15 am

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This is the ultimate!! The pictures are so breathtaking its like your really there. Well keep up the good work DragonsIOA, your doing absolutely great.

Post May 27th, 2004, 12:29 pm

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Yeah, I downloaded the demo after not trying it for a while and I have to say I was impressed if not overwhelmed by all the options SM offers. Now that there will be suspendeds, my mind is made. I must buy.

Post May 27th, 2004, 4:21 pm

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Last edited by DjJavixxxxx on September 9th, 2014, 11:13 am, edited 1 time in total.

Post May 27th, 2004, 5:00 pm

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I think the inverted coasters are looking really really good, hope to see this update soon

Post May 27th, 2004, 6:00 pm
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Originally posted by DjJavixxxxx

Looks nice, but if it coninue whitout having more "aceleration" like NL on SM it continue beeing bad 4 me

the thing is that you are used to NL's speed which in reality is unrealistic in the number of crosspines it covers in the speed relation. Although I agree the sounds could use some tweaking but if you ride a rollercoaster, take a pov, in SM you will cover the same number of crosspines as you do in an onride video taking account you use the same speeds.
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Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post May 27th, 2004, 7:24 pm

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Post May 27th, 2004, 8:10 pm

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Post May 28th, 2004, 2:09 pm

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I forgot to mention this change earlier, but now you can adjust the falloff range for the sounds by simply editing an ini file. This change has been included in 1.5RC1, which is being uploading as I type [:)] Barring any new problems, expect the full version as soon as I get to a computer with broadband. I'm not uploading 23+ megs on dialup [lol]

Post May 29th, 2004, 1:07 pm

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I think I need to check on my "Drool-o-Meter" - it may have a few loose springs as a result of watching that video!! [:)]

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