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will there ever be...

Discuss anything involving No Limits Coaster Simulation.

Post June 6th, 2004, 1:50 pm

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spinning coaters, i know it would be very hard to make and program but i think a very good update, getting to make spinning wild mice and the spinball whizzer

Post June 6th, 2004, 2:20 pm

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I hope yes but i'm not sure ..I'm sure that on the 1.5 it wont be there but let,S cross our finger for the 2.o V

Post June 6th, 2004, 2:55 pm
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Well, surely it would be better if you could build every single track type that there is and has ever been, that would be good [;)] lol

Post June 7th, 2004, 2:20 pm

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the only one thing i like better in SM than in NL is the veriaty of tracks, and the different cars of those tracks, if NL had something like that, it would make it much cooler, and much realer...
Rarwh

Post June 7th, 2004, 2:54 pm

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only? SM practicly 'ownz' NL on features. Its only recently since ive been able to play SM ful version and from what ive seen SM is way more realistic than NL imo. People have always told me that NL is more realistic, i beg to differ. NL doesnt have half the features of SM, such as the switching tracks etc etc...and now ive gone off-topic.

Also as said by i think Ride_Op himself, yes they will build the coaster you said, and every other coaster ever created or even thinking about being made' Sarcasm doesnt show on forums

Post June 8th, 2004, 9:49 am

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NoLimits has like was said lesser options with coaster types etc..
But it's been better by every update, so it'll be very realistic someday... [;)]

Post June 8th, 2004, 11:56 am

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I think the onboard-view of the spinning coasters'll be pretty bad......

Post June 8th, 2004, 4:43 pm

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Yeah it would really suck, but it would be good to look at.

Post June 8th, 2004, 4:52 pm

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The_Edge and daan1990, the number of options or track styles in a sim does not show how realistic it is. NL is more realistic than SM due to the fact that it looks and sounds realer. I'm not saying SM is bad, its just the more options it has plays no part in making it more realistic.

Post June 8th, 2004, 5:51 pm

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NL isnt realistic due to the fact that he catwalks and what not just seem to float alongside the track. And you cant say that a SIM is more realistic because it looks or sounds better, and yes features do actualy add to realism. On NL you cant have transfer tracks, and what not and SM packs loads more realistic features than NL, so what you said about it looking and sounding better is bull, plus SM is being improved with the 1.5 update

Post June 8th, 2004, 9:56 pm

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I think what make NL more realistic as of now is the physics. The coaster weight and gravity, friction, etc. seem to be more true to life. SM seems to float or not go fast enouph. The speed of the rides just isn't conveyed very well. On NL, if your going 65mph, it feels like 65mph. With SM, your technically going 65mph it really feels, when riding, like 35-40mph. More features or coaster for that matter doesn't make a sim more realistic.
Oh yeah, to stay on topic here, what Roelywoely said about the spinning coasters is exactly what I was thinking. It would be kind of be like flying coasters or 4D's. They wouldn't be that fun to ride, but rather more amusing to watch. I think that suspends should be the next concentration. But until that day, the new update will keep me happy for a long time to come.

Post June 9th, 2004, 9:32 pm
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Originally posted by daan1990

NoLimits has like was said lesser options with coaster types etc..
But it's been better by every update, so it'll be very realistic someday... [;)]

more rides doesn't make it more realistic, an accurate g force rating system, and accuracy to the real thing make it look more realistic. Besides, with the new update, maybe it will be better than SM in that the graphics will look a lot nicer, and hopefully everything will look like it belongs together.


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