Originally posted by coasteragent99
For me, a diaganal coaster across a template is next to impossible. All the hills won't be straight, etc. Which is why NL needs more side views or a free camera side view. In fact, it's probably better to just make all views 3d. It would be abit like a fly view, but more of a 3d overhead view.
Completely False. EVer think of building stuff as elements in the side views, then importing them into a track thats rotated?
Im trying to do a Shivering Timbers at the moment...First problem Ive run into is I have the 125ft hill with the120ft drop at the correct angle and a 7mph lift and Im still like 6mph off the speed. Yet, it carries almost more speed over the hills...its crazy. I have almost to the helix and I may be able to fit it, but my senses are telling me the plot, even diagonally isnt large enough still.
I just rode it for the first time (and got 10 rides in on it) Saturday and its my #1 coaster...wood or steel. Its just a BEAST with rediculous amounts of airtime.