For the final round of the Designers Elite contest we will be re-hosting one of our previous contests. Some or you may know it but nobody in this contest submitted for the last one. The contest proved to be pretty hard so that is why this is the perfect template for the designers elite. So, here we go:
Two days ago we received the following letter from CCH (Custom Coasters Holland)
(click to enlarge)
So that's the news, we are asking you to design a coaster to be built in the bio dome. The bio dome has 3 domes connected by tunnels as you can see below. The track should start in dome 1, we already placed the first vertex there, you can move it around as long as you keep it inside dome 1. How you use the rest of the domes is up to you. Probably the most logical would be to fit most of the track in dome 2 and some little stuff in tunnels or dome 3. Anyway let your creativity decide that [:p]
These are the rules listed:
- Track style must be corkscrew or one of the new trackstyles in update 1.5 (Lim launched, Face to Face, Impulse, Motorbike)
- Track must start in dome 1.
- Your track must be inside the domes/tunnels built in the template.
- You are allowed to remove the concrete floor.
- You can only use one lift OR launch.
- When making a dueling track you can use 2 lifts or launches or 1 lift and 1 launch.
- The track must be able to operate smoothly with 3 trains with 6 or more coaches each.
- No ride length limits (but keep it realistic)
- G Forces should never turn red; you?????????ll get extra points for keeping them always green.
- Most points will be awarded for good trackwork
- You are not allowed to attach your track?????????s supports to the dome?????????s supports; however you can attach theming to it as long as it's not too heavy.
- Shuttle coasters are not allowed.
- We will give points for: layout, smoothness, E-stop, clearance envelope (tunnel test), 3ds theming, cartextures, environments, supports, coaster type, building technique, adrenaline, difficulty, custom supports, G forces, capacity, timings and last but not least originality. (Most points will be awarded for trackwork and supports. Additional theming like 3ds, cartextures etc. will be granted with a small amount of points.)
- Station building must be in dome 1, or directly placed after the first vertex.
So you are allowed to go in one of dome 1's tunnels but the station must start in dome 1. - Finished tracks must be send to gforceaddict@coastercrazy.com
- Deadline: Monday, first of November (11-1-04) 23:59 GMT (= 18:59 EST)
Download the template here:
http://www.weeweeslap.com/users/gfa/cch/WWS-CC_Dome_Contest.zip
(Special thanks for Hansixx for making the 3ds objects)
Contestants:
1: -1- -10/31/04- gouldy
2: -0- -00/00/00- coasteragent99
3: -0- -00/00/00- Buster
4: -0- -00/00/00- Bino Maus
5: -0- -00/00/00- Dirk Ermen
6: -0- -00/00/00- MF2001
7: -0- -00/00/00- Tyler
8: -1- -11/01/04- e-man
9: -1- -11/01/04- unfortunate_smiley
10: -1- -11/02/04- s.kko
11: -0- -00/00/00- MFkiDD30
12: -0- -00/00/00- coaster992001
13: -0- -00/00/00- Gump
14: -0- -00/00/00- Stealthy
15: -0- -00/00/00- Legolas
16: -0- -00/00/00- kurtis
(You cannot join this contest anymore, these members have qualified to participate in a qualification round.)
Status:
Green: Track recieved
Red: The person dropped out
Orange: Problem with file
White: Waiting for track
First column: number of entries/updates I recieved.
Second column: date I recieved the last file. (mm-dd-yy)
Once your track is uploaded to the exchange you are not allowed to update your track by sending in an updated version of your track. You are allowed to send in an updated version(s) as long as the track is not on the exchange.
You can post any questions you may have in this topic. CCH will answer them A.S.A.P. If you want to discuss anything about this contest, like progress on other people?????????s ride please use this topic and don't start a new one. Thanks in advance.
Note: The letter above is fake and so is the story around this contest, of course all rides will be judged but the winner's ride won't be built in real life.
Tips:
This tutorial might come in handy if you are going to create cartextures. You can also download worksheets here.
This tutorial might come in handy if you want to create a custom environment.
Questions & Answers
If you have any questions you can post them in this topic. I will try to answer your question A.S.A.P. Your question and the answer will be posted under this header.