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Post December 26th, 2004, 9:38 am

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Hi everybody,
yesterday I saw an article at freizeitparkweb.de in which somebody talked about an hearthline function in the new editor of the update 1.55. if somebody knows what or where that should be please explain it to me. like where is the button for it or something like that. hope for an answer[:)]
Last edited by Banned User 8185 on December 26th, 2004, 12:02 pm, edited 1 time in total.

Post December 26th, 2004, 11:34 am

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Well most modern coasters today use heartlining which means (hard to explain) that the track and train will all move around your heart. There is a yellow line to represent this on NL. The line basicly shows where your heart would be in comparison to the track. Heartlining would mean you make sure this yellow line is straight around corners and is also as smooth as possible. If you look at the picture below, you can imagine that your heart will always be in the center of the track. Im sure someone can come up with a better explanation

http://www.rcdb.com/pictures/picmax/six ... ister3.jpg

Post December 26th, 2004, 2:12 pm

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It is very hard to describe so I quickly made these 2 examples for you. For some reason the not heartlined one is pulling just about the same laterals, but I believe its because the banking is soo much smoother on that one. But ideally you want to heartline since the tools are there.


First, open up your editor. Go to Display then select "Display Heartline"



Heres the Improperly Heartlined Track
http://www.real-coasters.com/heartline/ ... ne.nltrack

Heres the Properly Heartlined Track
http://www.real-coasters.com/heartline/ ... ne.nltrack


Open them both up and compare. You will notice the first difference in the ENTRANCE and EXIT to the corners. On the improper one, the yellow line seems to veer off on an angle before it starts the turn. Thats because of the pre-banking, an older technique for steel coasters but a good one for woodies.

This causes laterals, you want the yellow line to enter/exit into the corner smoother and without that prebank.

The second thing youll notice is the Zero G roll. In the improper one, the yellow line squiggles back and forth. Thats the path your heart and head would follow. You want that to be straight for a roll like that. Look at the Proper Heartline, youll see the yellow line stays pretty straight and the track rotates around. Youll get the same feeling as you enter and exit the corners.


Heartlining in the real world is vital to keeping the lateral forces low for sharp turns or turns that carry alot of speed. You can get away without it in some cases (like Superman ROS at SFNE, theres hardly any heartlining because theres no sudden turns) but those are few.

Study this and if you have any more questions about what things should look like I can give you those.

Post December 26th, 2004, 2:42 pm

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If there is ANYONE to properly explain this ... Real is the one. :-D

Post December 26th, 2004, 2:50 pm

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haha. Buster is pretty good too. Im waiting to see reactions to the amount of verticies [lol]

Post December 26th, 2004, 2:51 pm

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BTW, real, for the lateral forces, I think you were talking about banking. Heartlining does no good for turns, it's for the banking transitions. [;)]

Post December 26th, 2004, 3:29 pm

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Yeah Real, you really kept them to a minimum on your examples ... you must be slipping. [lol]

Post December 26th, 2004, 7:46 pm

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Originally posted by coasteragent99

BTW, real, for the lateral forces, I think you were talking about banking. Heartlining does no good for turns, it's for the banking transitions. [;)]


Your statement is incorrect. If that was the case, why are all B&M and Intamin turns heartlined? In fact, why are the ENTIRE rides heartlined?


Obviously you yourself can figure out theres a direct coorelation between banking and turns. A turn with a tighter radius will need more banking than one of larger radius if taken at the same speed.

The amount of heartlining is based on the speed at which an element is taken AND the radius of the element. What you said is completely false in the aspect that only long, prebanked sweeping turns will be able to get away without heartlining. But its MUCH preferred because that way you wont lay on your side before you turn. Thats what it does as well.


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