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Monster Designer team competition

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Post December 26th, 2004, 8:29 pm

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jpecool, once this comp. is over, then we'll consider your woody twister comp.

Post December 27th, 2004, 6:52 am

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k, thanks shaggszgn. Now i got to start on my woody!

Post December 27th, 2004, 9:11 am
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can we build the supports also outside the 1000ft (304.8m = ????????? 304m) templamate?

EDIT: You said higher then 200ft for the hyper so mine is now 380ft[:D]

Post December 27th, 2004, 9:14 am

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1000ft by 1000ft is incredibly big for woody!!!!!! Especially a twister which are normally quite compact, well to a certain extent! Oh are we allowed to terraform?

Post December 28th, 2004, 10:03 am

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Post December 28th, 2004, 5:16 pm

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100 i think, but im not sure ive done it right!! lol.

Post December 28th, 2004, 8:33 pm
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Originally posted by Dirk_Ermen

can we build the supports also outside the 1000ft (304.8m = ????????? 304m) templamate?

EDIT: You said higher then 200ft for the hyper so mine is now 380ft[:D]


Answer plz!

EDIT: another question, do you call an 145 degree an overbanked or an inversion?

Post December 28th, 2004, 8:37 pm
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man, this is hard, I don't want to do a freaking contest right, now. I just want to play RCT3
damn you!!![lol]

Post December 28th, 2004, 8:56 pm
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if your doing the hyper it's quite easy, only the supporting will be tons of work [:D]

Post December 28th, 2004, 9:47 pm
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is it me, or is a 1000 foot perimeter freaking huge? Maybe I did the math wrong.

Post December 29th, 2004, 6:53 am

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Originally posted by Dirk_Ermen

Originally posted by Dirk_Ermen

can we build the supports also outside the 1000ft (304.8m = ????????? 304m) templamate?

EDIT: You said higher then 200ft for the hyper so mine is now 380ft[:D]


Answer plz!

EDIT: another question, do you call an 145 degree an overbanked or an inversion?


Yes, only supports can be placed out side the template.

145 degree turn is an overbanked turn. However, as long as it's a 'turn' and not an'inversion look alike'.

Post December 29th, 2004, 8:15 am
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i guess you call this then an inversion [:(] While it's actually an very tilted one. (25meters tilted)

Post December 29th, 2004, 1:22 pm

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Even tho it dose look alittle like an inversion, but it looks more like an overbanked helix, so it's ok to have that.

Post December 29th, 2004, 1:47 pm
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mine is going to own once I get rid of most of the pumping, its got air time galore, and some other stuff.

Post December 29th, 2004, 3:33 pm
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Originally posted by shaggszgn

Even tho it dose look alittle like an inversion, but it looks more like an overbanked helix, so it's ok to have that.


Thanks dude![8D]

Post December 29th, 2004, 8:13 pm

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That looks wicked Dirk!!!!!!! Thecool and me will win though, (Hopefully *he prays*)!!! My woody is getting really slow at one point now. That area is absolutly huge to try and fill with wood aswell!!!!!!!!!!!

Post December 29th, 2004, 10:31 pm
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it's huge for a hyper, either that, or I did it wrong *prays I didn't* could I Send it to someone, so they can check it? I don't want to be disqualified for something as stupid as that.

Post December 31st, 2004, 12:40 am

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Yes, it is a pretty size-able area to work with, but remember what it states in the rules: "you have to fill in as much space as possible with track work in that 1,000ft square area, basicly the longer and more twisted you coaster is, the better you chances of scoreing big." That means a standard coaster design won't come close to filling this space, and it won't win this comp. you have to think long, but with out killing the fun factor.

Post January 1st, 2005, 7:45 am

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R u allowed to use more than 1 lift hill, cos filling that space with only the momentum from the hight of 150ft is kinda hard. I've got nearly half full, but my coaster is losing momentum rapidly on scream machines for some reason, where as it wouldnt on Nolimits?

Post January 1st, 2005, 8:06 am
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it's going quite good with my hyper. Still very huge! But a 380ft hyper in a 1000 by 1000ft area will work [:)]

Post January 1st, 2005, 1:34 pm

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Originally posted by jpecool

R u allowed to use more than 1 lift hill, cos filling that space with only the momentum from the hight of 150ft is kinda hard. I've got nearly half full, but my coaster is losing momentum rapidly on scream machines for some reason, where as it wouldnt on Nolimits?


Only one lift hill.. I don't expect any team to fill every square with the wooden coaster, cause of the size.

Post January 1st, 2005, 4:00 pm
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Originally posted by jpecool

That looks wicked Dirk!!!!!!! Thecool and me will win though, (Hopefully *he prays*)!!! My woody is getting really slow at one point now. That area is absolutly huge to try and fill with wood aswell!!!!!!!!!!!

Thanks for the compliment [:)]
But i don't mind who wins, every contest will give more experience to build coasters[:)] The only thing i don't want to is get knocked out while a contest[;)]
But of course i'm always happy when i win a contest[;)]

Post January 1st, 2005, 5:08 pm

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my woody is now seriously slow, and it is a long way from the station!!!!!! I cant get it back there!!! lol.

Post January 1st, 2005, 5:10 pm

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im only gonna be able to fill around half with my track as i have tried to make it exciting aswell.

EDIT: After this comp is finished, i am finished with SM. lol. It is no way near as good as nolimits as you cnt get a sence of the speed you are travelling at and it loses momentum so quickly. I have made 2 or 3 versions of this track and they are so slow, then i make them in nolimits to see what it should be like, and the speed is very fast, and lasts ages. I just cant get the hang of SM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Im gonna stop using it after this comp .lol. Hopefully my ride will be okay, but i really doubt it. Sorry thecool!!

Post January 2nd, 2005, 7:26 am
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Originally posted by jpecool

Im gonna stop using it after this comp .lol. Hopefully my ride will be okay, but i really doubt it. Sorry thecool!!


Now the airmachines are going 2 win[:D]

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