Tree Top Challenge... The concept?
For this contest I have decided to raise the difficulty level for those users who like to build big. The basic concept here is you are not aloud to build track above the highest tree in the NL editor. Your coaster should hug the ground, but yet provided a fun filled layout, full of tight turns ejector hills and other unique surprises. The idea is similar to that of Nemesis of Alton Towers, possibly one of the best themed rides for its location. You will be able to use the whole map how you like, but bare in mind that extra marks will be awarded for the track - terrain interactions.
Tree Top Challenge - the story
The Tussauds group are looking for a follow-on hit to the 1994, smash hit, coaster Nemesis at Alton Towers. As appointed by the Tussauds group, It is your job to re-create a coaster that is unique and hugs the terrain in a way so It cannot be seen clearly above tree height. The Tussauds group are looking for something different but yet the same as Nemesis in the way to coaster flows with the land, the interactions between beauty and beast is a key concept here. The track should be hidden as much as possible as not to give away what lies in wait throughout the ride. The trenches and hills on this map make a perfect causeway for high speed sprints through the terrains and high speed corners, just inches away from the tree line. However in the best interest of mother nature the Tussauds group see it best if a maximum of only 8 trees are to be removed. Other than that the map is yours for the taking.
The track styles are to be limited to the Intamin Hyper Coaster (2 seat hyper) or any of the selection of Wooden coasters available to you.
Download the template here!
The rules:
- Track style can either be Intamin Hyper Coaster or a Wooden coaster
- The terrain can in no way be altered
- G Force limits: Vertical G: -2G / + 6 G Lateral G.: -2G / + 2G
- Acceleration G: -3G / + 5G
- All track must be under the tallest tree height (32.6m / 107ft)
- Your coaster should interact with the terrian and points will be lost where the track is over 27m / 90ft
- Coaster must run smoothly with 3 trains.
- Each train must have a maximumn of 7 cars. (6 Bench cars - 5)
- A maximum of 8 trees can be deleted or moved
- Dueling/racing coasters are allowed.
- You may not submit old tracks. (this means you have to create a new track for this contest and not just take an old design of yours which fits the rules)
- All NL tools are allowed
- There is no restriction on the number of inversions
- All additional theming is allowed and will be awarded with small bonuses.
- Submit your track at the_edge__23@hotmail.com
- Deadline: Sunday 26th Of March 23:59 GMT)/
Contestants
1: 0 - Track Received - Pump Me Up
2: 1 - Track Received - coaster992001
3: 1 - Track Received - coasteragent99
4: 0 - Track Received - e-man
5: 0 - Track Received - rocketboy711
6: 1 - Track Received - thecool326
7: 0 - Track Received - shortkid422
8: 0 - Track Received - screamomatic
9: 1 - Track Received - daan1990
10: 0 - Track Received - Modelmaker
11: 0 - Track Received - *******
12: 1 - Track Received - Dirk_Ermen
13: 1 - Track Received - jpecool
14: 1 - Track Received - ish
15: 0 - Track Received - koeneman
16: 1 - Track Recieved - Sir Coastalot
17: 0 - Track Recieved - nannerdw
18: 0 - Track Recieved - Tarski
19: 0 - Track Recieved - Kev
20: 2 - Track Recieved - Barone
21: 0 - Track Recieved - Zan 2003
22: 0 - Track Recieved - Gouldy
23: 1 - Track Recieved - Coasterrickie
24: 0 - Track Recieved - Tyler
25: 0 - Track Recieved - McFly
26: 0 - Track Recieved - Iron Man
27: 1 - Track Recieved - hyyyper
28: 0 - Track Recieved - Eric12
29: 0 - Track Recieved - Monty
30: 0 - Track Recieved - JT Mac
31: 0 - Track Recieved - unfortunate_smiley
32: 0 - Track Recieved - CoasterKidmwm
33: 0 - Track Recieved - WeeWeeSlap
34: 1 - Track Recieved - drgnlvr89
35: 0 - Track Recieved - Brtnboarder495
36: 1 - Track Recieved - Foreseer
37: 0 - Track Recieved - frossi
38: 0 - Track Recieved - xMazex
39: 0 - Track Recieved - Fornication Nation
40: 0 - Track Recieved - MF2001
41: 1 - Track Recieved - that one kid
42: 0 - Track Recieved - shade
43: 0 - Track Recieved - Wimp
44: 0 - Track Recieved - xbadx1233
45: 2 - Track Recieved - Tuhkis
There is no limit on the number of people joining
If you wish to participate please reply to this topic and clearly state that you wish to participate.
Status:
Green: Track received
Red: The person dropped out
Orange: Problem with file
White: Waiting for track
First column: Numbers of track recieved
Second column: Status of track received
Questions & Answers
If you have any questions you can post them in this topic. I will try to answer your question A.S.A.P. Your question and the answer will be posted under this header.
Q: You say that 8 trees can be removed, but can we move trees or add them?
A: You can add as many trees as you see fit
Q: Can a wooden coaster have lims?
A: All coasters are allowed as many LIMs as you wish
Q: What if you accidentally select a tree and it moves like, less than a billionth of a foot, would that count as moving trees?
A: Moving one or two trees by a couple of feet is OK, but you will be penalised for moving a vast amount of noticable trees
Q: Can I move the starting vertex?
A: You can move the vertex to whereever you please
Q: Can supports, not track, be above the treeline by about 3 feet?
A: No, all construction should be placed under the tallest tree
Q: Is there a speed limit?
A: There is no speed limit
Q: When you say points deducted for track over 90ft, do you mean 90ft PERIOD, or 90ft over the terrain that track is over?
A: This means track that is over 90ft from the terrian directly below the track. If you are building on terrian at a hieght of 10ft you can build up to 100ft overall at that point. However bare in mind that no track can go over the tallest tree height!
Q: Also, if we use the 1-bench trains, how many cars? 12? / 7 is ridiculously long & heavy for 2 bench PTC
A: 12 Cars is the maximum size for a 1-bench train. You train can be any amount of cars under the maximum size.
Q: Are launches allowed?
A: Yes launches and lifts are both allowed
Q: I will give this contest a try. It will be my first contest. If I move the water level up, does it count as "modifying the terrain"?
A: Yes, the terrian should not be altered in any way
Q: Can we modify the terrain and add water and stuff? I also plan on tunneling (either by converting the terrain to 3ds or simply letting the train crash into the ground, using a black plane 3ds object to cover it up.)
A: You may not edit the terrian in any way. Tunneling is restricted to two tunnels per track
Q: Am I limited to submitting 1 track?
A: No, feel free to send in as many tracks as you wish. However the ratings for your tracks will be averaged out. So if you submit a poor track and a superb track, you will overall have an average rate
Q: Can we have more than one lift/lim?
A: Yes you can have a maximum of 2 lifts/lims per track. Dueling coaster can have 4 total
Q: Can we have more than 3 trains?
A: As long as the trains dont stack on the brake runs then yes. If trains do stack on brake runs points will be lost (By stacking i mean trains waiting to go into the station. As a train hits the final brake the train in the station should be dispatched immediatly or should already be on the circuit.